Region
A region is the primary division of the open world provinces. Regions are largely explorable themselves, but are also a named collection of different types of locations, including smaller areas, cities, and instances. Moving between regions is possible through portals, scrolls and Teleport, or across open-world terrain.
List of regions
Glorious Imperial Territory
- Primary article: Glorious Imperial Territory
- Grand Marsh
- copypaste description from linked page
- Craggy region
- Valley of Wailing River
- Valley of Wind
- Gladshelm
- Lumber Area
Cardinal regions
Notes
- Regions in Glorious Imperial Territory are also separated into cardinal directions, as some areas in that world map are not labeled and overlap.
South Rog Frontier
- Primary article: South Rog Frontier
- Rog Imperial Castle Area
- The region is lush with rolling hills, serene lakes, and meandering rivers. Low-level wildlife, such as spiders, wolves, and bears, roam freely but beware of goblins and the occasional Suspicious Unknown Guy or Wandering Man.
- Green Valley
- Nestled within a dense forest, the region features a serene lake at its heart, crowned by the town of Aegis Fortress. The lake’s shores teem with diverse creatures, from lurking crocodiles and mischievous goblins to ethereal elemental spirits, oozing slimes, and formidable orcs.
- Midland
- Dusty Gorge
- Palmas
- Great Rebellion
- Tranquil Swamp
- Giants' Territory
Instances
Instances are locations that are opened for a specific party, character level range, or can be entered with other players without sharing a party.