ROG (continent): Difference between revisions
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==== South Rog Frontier (Idios) ==== | ==== South Rog Frontier (Idios) ==== | ||
;[[Rog Imperial Castle Area]] : | ;[[Rog Imperial Castle Area]] : The region is lush with rolling hills, serene lakes, and meandering rivers. Low-level wildlife, such as spiders, wolves, and bears, roam freely but beware of goblins and the occasional Suspicious Unknown Guy or Wandering Man. | ||
;[[Green Valley]] : | ;[[Green Valley]] : | ||
;[[Silent Woods]] : | ;[[Silent Woods]] : | ||
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;[[Great Rebellion]] : | ;[[Great Rebellion]] : | ||
;[[Tranquil Swamp]] : | ;[[Tranquil Swamp]] : | ||
;[[Giants' Territory]] : | ;[[Giants' Territory]] : | ||
=== Inaccessible regions === | === Inaccessible regions === |
Revision as of 05:40, 18 September 2024
ROG is the continent in the world of FHX Restoration, although this name is often used to refer to the capital city in Idios.
More than a thousand years ago, three nations traveled to the central continent called Herrcot. In this continent the powers of magic are the strongest in the world. The greatest Sage of that time convinced the kings that they could gain unimaginable power in Herrcot.
To do this, deep within the earth the three nations built a temple to tap the vast magical powers of Herrcot. The leaders of the three nations all had their most powerful wizards make ”Dimensional Keys” and through an ancient ritual, they tried to open a portal to a different dimension. This is when evil was unleashed upon the land, more than a hundred years of war destroyed most of civilization. Finally, legendary heroes were able to drive the forces of evil back to the continent of Herrcot and sealed them there for the past 1000 years.
As a wandering adventurer you find yourself in the continent of ROG, being able to explore its two provinces: Glorious Imperial Territory and South Rog Frontier, where strange things are happening lately and there are rumors of evil rising. This is where your story begins.
History
Prologue
The kings of ROG, Contikhan and Forgelland went to the temple deep within Herrcot. The sage prepared the ritual and looked at the three kings.
The kings asked:
The kings had made up their minds well before coming here. They would open the portal no matter what it takes and gain unimaginable powers. Their desire, curiosity and expectations drove them.
The king of Contikhan looked around and said:
"Begin!" |
Strong humming sound filled the room. It was only a tiny shining object at first, but quickly became a blinding light.
A moment later, the keys started to resonate with one another, each of them emanating a blue glow.
"Did it fail?" |
The sage, answered quickly...
"No, my Majesty. The reaction differed from my expectation, but the door to the other dimension is open now. The size of the opening is currently very small." |
Then the portal began expanding itself, and was now the size of a fist. Everyone stepped back from the sphere as it began to fiercely vibrate. The sphere rapidly began to grow larger and larger, forcing the Kings against the walls.
No one heard what the sage had said as they stared at the darkening portal in amazement. Then what seemed to be an arm extended from the middle of the portal then another arm appeared. Legs followed quickly, then an entire body began to emerge from the portal.
The creature had strong arms, a hunched back and four horns dispersed from its thick neck. Splashes of black and red covered its beastly body, as it tilted its head back to show its ears, covered in lizard scales.
The creature opened its mouth angrily, showing thousands of razor sharp fangs, and spoke with a low rumbling voice:
"Are you the ones that connected us to your world?" |
The sage responded with a tremble in his voice:
"Yes, we are the ones who opened the gate to your world." |
This creature paused for a second, its eyes glowing.
"Surprising, I never imagined that humans had such abilities. Are you ready for us?" |
The sage pondered the question for a moment.
"Of course. I have been preparing for your arrival a long time, Master. What should we call you?" |
The creature seemed to think for a second and then laughed.
"You can call me Beelzebub!" |
Timeline
Year 100
Melkent Purikan united the divided factions in the ROG/Idios continent, and with this allied force pushed Beelzebub out of the land back into Herrcot. Purikan was one of the five legendary heroes that were instrumental in defeating Beelzebub. Jessie the magician, wood-elf Constine, the dwarf Mandel and monk Jelphins.
Purikan performed legendary feats during the attacks on Beelzebub, never seen before. Purikan was risen from the dead on the battlefield and seen with his legendary Sword, Pelkin, spitting lightning and destroying evil creatures with a single touch. It is said that the Gods, Dazamor and Aketrav, helped Purikan defeat Beelzebub.
Purikan then re-founded the kingdom of ROG and became the first new King. People gathered to the Castles for protection and tried to rebuild their lives. During the lasting peace that followed, every now and then some attacks from Beelzebub’s forces were repelled at the border of Herrcot.Year 138
After a long peaceful reign Purikan, nearing his old-age, decided that locking Beelzebub in Herrcot was not enough. He traveled to Herrcot, fighting his way through the monsters on the continent and reaching Beelzebub’s hiding place. There he fought Beelzebub while his best wizards performed a ritual to open the portal. Beelzebub was winning. Wounded and tired Purikan smashed down Beelzebub and dragged the devil into the portal. Beelzebub kept clawing at Purikan, trying to get away. Purikan ordered the wizards to close the portal, fighting to keep Beelzebub there.
The portal slowly closed with Beelzebub and Purikan fighting inside. The realm they disappeared in was called Devil’s Den.Year 208
The 4th king, and also the worst tyrant in history of ROG, Neviros, wanted to reach the power of darkness. Neviros built a huge dungeon to bury a 1,000 people alive as sacrificial offering to make himself immortal. The side effect of the forbidden spells made him between live and dead, the first Lich.Year 211
The tyranny of Neviros eventually made his brother to go against him. And Neviros was sealed forever in the deepest pit of the dungeon he built to make himself immortal.Year 425
The deep dungeon of Neviros was found. Many people tried to go in there and slay Neviros, but nobody made their way back home. Later, the place was called the Graveyard of Heroes.
King Adlede, regarded as great as Purikan, once entered the Graveyard of Heroes with his most loyal followers, but he and his men never came back.Year 428
Shurian, one of the followers of King Adlede, returned. When he entered the Graveyard of Heroes with the others, he somehow survived and acquired ancient knowledge on magical powers. For almost 300 years, he had learned all he could in twisted time-space and then returned.
Once he was back to his world, Shurian used his enormous powers to become king of ROG. But he was accused of using dark magic by nobles who envied his ability. The war that broke out after this twisted Shurian and made him use his powers against his own people.
After 3 years of his return, his children and loved one lured and killed him in the Pulp Mountains.Year 431
The Barbarians from the southwest took advantage of Rog's disordered situation to claim the land from Pulp Mountains as their own.
The arch-elder of the elves, Mebishu, had lived more than 1000 years, and was once a friend of the great king Purikan. One day he packed his bag and moved into the Woods of Darkness Many Elves decided to follow Mebishu and live separately from the other races in the woods creating a new faction of elves called the Wood Elves.Year 435
ROG was in disarray after the war with Shurian. This lead to the Churches of Aketrav and Dazamor creating their own military to prevent power being abused by a single king.
The nobles elected a new king of ROG, Baaldread. He regarded the separated Barbarians and Elves as rebels and launched assaults on them eventually uniting the continent of Idios through conquest. Then he declared ROG to be an Empire and he declared himself the emperor.
After the rise to power and declaring ROG an empire Baaldread ruled the rest of his days in peace. The people of ROG slowly returned to their normal lives and appreciated the safety the Empire provided.Year 589
A Dark Wizard named Mubler made a deal with evil and destroyed 3 towns with plague. He then raised the dead to create his army. Then he and his army put the entire Rog Empire into chaos. To this day the Forest of the Deadis cursed with living dead.Year 652
Gineach, the 5th heir of the ROG Empire, disappeared from the palace with the heroic sword, the Pelkin, once used by the great king Purikan. It is rumored that Gineach was abducted by followers of Beelzebub in the hopes of using him and the sword to return the Devil to this realm. This was never proven and Gineach and the Pelkin never surfaced.Year 694
Count Cram of Midland discovered there were minerals buried in Dusty Gorge. People decided to settle the uninhabitable area in hope of riches and a better life.Year 744
A group of monsters from Herrcot attacked some military bases located near the border.
The General of Rog and the first follower of Dazamor/Aketrav, Josephine Wagner. Insisted to invade Herrcot quite a number of times, but was never approved by the nobles. Finally, Josephine was ordered to launch an attack. She invaded Herrcot with the largest force of the Empire ever seen in a 100 years. While the attack was a great success, Josephine died on the battlefield.Year 803
Kusen, a demon, appeared at the Crystar Mountains, home of the dwarves. He almost wiped out the entire dwarf population and built a huge altar known as the altar of blood. After 3 months, Kusen was sealed in and underground dungeon by furious dwarves that survived the slaughter.Year 983
Cain eventYear 1000
- Present
Geography
ROG has several areas with varying landscapes.
Glorious Imperial Territory area descriptions (biome, landscape features, points of interest).
Idios area descriptions (biome, landscape features, points of interest).
Demographics
need info
- Language
- Religion
Cultures
need info
- Various races
- Government(s)
List of regions
ROG is divided into two explorable provinces, each further divided into regions and areas.
Accessible regions
Glorious Imperial Territory
South Rog Frontier (Idios)
- Rog Imperial Castle Area
- The region is lush with rolling hills, serene lakes, and meandering rivers. Low-level wildlife, such as spiders, wolves, and bears, roam freely but beware of goblins and the occasional Suspicious Unknown Guy or Wandering Man.
- Green Valley
- Silent Woods
- Midland
- Dusty Gorge
- Palmas
- Great Rebellion
- Tranquil Swamp
- Giants' Territory
Inaccessible regions
These regions exist on the world map, but were never created or released. They are still documented in the wiki for posterity.
Inaccessible provinces
These provinces exist on the world map, but were never created or released. They are still documented in the wiki for posterity.
Interactive map
Gallery
-
ROG provinces
-
ROG world map, created by FoxHound.
-
South Rog Frontier map found on a merchant's table.
Trivia
- Previous iterations of the game only contained the Glorious Imperial Territory map or South Rog Frontier map. FHX Restoration merged the two maps into a single continent.
- There is some overlap between both world maps, some locations containing identical or similar names. In the wiki, these are identified by "(V1)" or "(V3)" in the location title.