Item rarity

From FHX Wiki

The grade or quality of an Item is most often defined by its rarity (or grade). The rarity of the item can be determined by looking at its name within the tooltip. The font color of the item name is tinted by the color of its rarity. Each rarity can include a number of item bonuses that upgrade the item's base stats.

Item rarities

Name Color Acquisition Possible number of bonuses
Normal #FFF Randomly obtainable by loot, or by crafting, buying from a Shop or as quest reward. none
Magic #0FF Randomly obtainable by loot, but not as often as normal items. Obtainable by crafting or as quest reward. 2-3
Rare #FF0 Randomly obtainable by loot but not as often as magic items. Obtainable by crafting or as quest reward. 4-5
Soul #DAA949 Randomly obtainable by loot from world bosses or other high tier enemies only. 4-6
Unique #050 Not randomly obtainable. Obtainable by events or quest reward only. 0-4

Equipment
Cloak Cloaks
Accessory NecklacesRings
Weapons AxesBowsDaggersMacesPolearmsStaffsSwordsWands
Armor
Head CircletsLeather helmetsMail helmetsPlate helmets
Chest RobesLeather jacketsMail jacketsPlate jackets
Pants Leather pantsMail pantsPlate pants
Gloves Mage glovesLeather glovesMail glovesPlate gloves
Boots Mage bootsLeather bootsMail bootsPlate boots
Shield Shields
Related: Item rarityItem bonusCrafted equipment