Item bonus

From FHX Wiki
Revision as of 08:44, 6 August 2024 by Measuperbia (talk | contribs)

Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.

Examples:

Vitality +10
Physical damage +6%
Resistance to Attack Magic +6
Limit Level reduced -1
Unidentified

(Craftable) Available item bonuses

Below is a complete list of item bonuses.

Item bonus Sheet lvl 1 Sheet lvl 2 Sheet lvl 3 Sheet lvl 4 Sheet lvl 5 Description
Dexterity 1 / 1-2 Boots , Gloves , Mail-Helmet , Sword , Axe , Mace , Dagger , Polearm , Bow , Accessory
Intelligence 1 / 1-2 Robe , Mage boots , Mage Gloves , Circlet , Staff , Wand , Accessory
Strength 1 / 1-2 Shield , Heavy-Boots , Heavy-Gloves , Helmet , Sword , Axe , Mace , Dagger , Polearm , Bow , Accessory
Vitality 1 / 1-2 Pants , Jacket , Robe , Shield , Heavy-Helmet , Cape , Accessory
Magical/Physical damage +0

+0%

Weapon
Additional Defensive Power (Physical def) +0

+0%

Armor , Cape
Additional Magic Power (Magical def) +0

+0%

Armor , Cape
Avoidance Level (Evade%) +0

+0%

Jacket , Heavy-Jacket , Boots , Heavy-Boots , Gloves , Helmet , Cape , Accessory
Accuracy 0% Gloves , Sword , Axe , Mace , Dagger , Polearm , Bow , Accessory
Limit Level reduced -0 Armor , Weapon , Cape , Accessory
Magic Execution Speed (Cast speed%) +0% Wand , Staff , Accessory
Mana Regeneration +0

+0%

Robe , Shield , Boots , Mage Boots , Mage Gloves , Gloves , Circlet , Cape , Accessory
Maximum Mana (Flat) +0 Robe , Mage Boots , Mage Gloves , Circlet , Cape? , Accessory
Maximum Mana (%) +0% Robe , Circlet , Wand , Staff , Accessory
Maximum Physical Strength (Health%) +0

+0%

Heavy-jacket , Robe , Shield , Heavy-Helmet , Accessory
Maximum Physical Strength (Flat health) +0 Pants , Jacket , Robe
Maximum Stamina (Flat) +0 Pants , Jacket , Mage boots , Boots , Mage Gloves , Gloves , Mail-helmet , Cape
Maximum Stamina (%) +0 Mail-pants , Mail-jacket , Accessory
Movement Speed +0% Boots , Mage boots , Cape
Physical Strength Regeneration (Flat Health regen) +0 Shield , Heavy-Boots , Heavy-Gloves , Helmet , Accessory
Physical Strength Regeneration (% Health regen) +0% Heavy-Boots , Heavy-Gloves , Circlet , Helmet , Accessory
Probability of Critical +0% Gloves , Sword , Axe , Mace , Dagger , Polearm , Bow
Resistance to Attack Magic +0

+0%

Pants , Jacket , Robe , Shield , Gloves , Heavy-Gloves , Helmet , Cape , Accessory
Resistance to Curse Magic +0

+0%

Pants , Jacket , Robe , Boots , Heavy-Gloves , Gloves , Mage Gloves , Helmet , Cape , Accessory
Stamina Regeneration +0

+0%

Pants , Jacket , Robe , Shield , Boots , Mage boots , Gloves , Mage Gloves , Helmet , Accessory

Note: Some bonuses may be from previous versions of the game and not currently implemented.

See also

▪ Item Rarity