Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Physical damage +6%
Resistance to Attack Magic +6
Limit Level reduced -1
Unidentified
(Craftable) Available item bonuses
Below is a complete list of item bonuses.
Item bonus |
Modifier |
Description
|
Dexterity |
+0 |
Boots , Gloves , Bow , Sword , Axe , Mace , Polearm , Mail-Helmet , Dagger
|
Intelligence |
+0 |
Mage boots , Mage Gloves , Robe , Staff , Wand , Circlet
|
Strength |
+0 |
Sword , Axe , Mace , Helmet , Shield , Polearm , Bow , Dagger
|
Vitality |
+0 |
Pants , Jacket , Heavy-Helmet , Shield , Cape , Robe
|
Magical/Physical damage |
+0 | +0% |
Weapon
|
Additional Defensive Power (Physical def) |
+0 | +0% |
Armor , Cape
|
Additional Magic Power (Magical def) |
+0 | +0% |
Armor , Cape
|
Avoidance Level (Evade%) |
+0 | +0% |
Jacket , Gloves , Boots , Helmet , Cape
|
Limit Level reduced |
-0 |
Armor , Weapon , Cape
|
Magic Execution Speed (Cast speed%) |
+0% |
Wand , Staff
|
Mana Regeneration |
+0 | +0% |
Mage Gloves , Gloves , Robe , Circlet , Mage Boots , Cape , Boots , Shield
|
Maximum Mana |
+0 |
Circlet , Mage Boots , Mage Gloves , Robe , Cape?
|
Maximum Mana (%)
|
+0%
|
Circlet , Wand , Staff , Robe
|
Maximum Physical Strength (Health%) |
+0 | +0% |
Heavy-Helmet , Heavy-jacket , Shield , Robe
|
Maximum Physical Strength (Flat health)
|
+0
|
Jacket , Pants , Robe
|
Maximum Stamina |
+0 |
Pants , Jacket , Gloves , Boots , Mage boots , Mage Gloves , Cape , Mail-helmet
|
Maximum Stamina (%)
|
+0
|
Mail-pants , Mail-jacket
|
Movement Speed |
+0% |
Boots , Mage boots , Cape
|
Physical Strength Regeneration (Health regen) |
+0 | +0% |
Heavy-Boots , Shield , Heavy-Gloves , Helmet , Circlet
|
Probability of Critical |
+0% |
Bow , Sword , Axe , Mace , Dagger , Polearm , Gloves
|
Resistance to Attack Magic |
+0 | +0% |
Pants , Jacket , Robe , Gloves , Shield , Helmet , Cape
|
Resistance to Curse Magic |
+0 | +0% |
Pants , Jacket , Robe , Gloves , Helmet , Cape
|
Stamina Regeneration |
+0 | +0% |
Pants , Jacket , Robe , Boots , Mage boots , Shield , Helmet , Gloves , Mage Gloves
|
Note: Some bonuses may be from previous versions of the game and not currently implemented.
See also
- ▪ Item Rarity