New pages
- 01:36, 24 October 2024 Elite Plate Greaves (hist | edit) [631 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |type=Plate pants |rarity=Normal |set=Crafted item |classes=Wr Kn Pa |gender=Unisex |level=71 |STR=52 |physical-def=140 |magical-def=47 |evasion=5 |value=4389 |value-type=coin |id= |gallery1=Ex_Pgreaves1_f.gif |gallery-text1={{PAGENAME}} (female) |gallery2=Ex_Pgreaves1_m.gif |gallery-text2={{PAGENAME}} (male) }} [[{{PAGENAME}}]] are level 71 plate pants that can be crafted. == Acquisition == === Dropped by === {{need info}} <!--* :Category:Level _ monst...")
- 00:56, 24 October 2024 Albino Plain Lioness (hist | edit) [818 bytes] Ryzuhr (talk | contribs) (Created page with "{{NPC infobox |image= |image-size= |race=Lion |level=32 |map=Idios |location1=Palmas |N-coord=-218 |E-coord=-512 |radius= |zoom=6 |goal= |id=— }} [[{{PAGENAME}}]] is a level 33 lion that can be found in Palmas. == Location == ;Idios * Palmas == Combat == ;Behavior * [[{{PAGENAME}}]]s are aggressive to nearby targets. They will focus on first target that they aggro to and do not change focus. == Drops == * White Lion Leather * {{need info}} <!--* [[Bag]...")
- 00:56, 24 October 2024 Albino Plain Lion (hist | edit) [819 bytes] Ryzuhr (talk | contribs) (Created page with "{{NPC infobox |image= |image-size= |race=Lion |level=33 |map=Idios |location1=Palmas |N-coord=-218 |E-coord=-512 |radius= |zoom=6 |goal= |id=— }} [[{{PAGENAME}}]] is a level 33 lion that can be found in Palmas. == Location == ;Idios * Palmas == Combat == ;Behavior * [[{{PAGENAME}}]]s are aggressive to nearby targets. They will focus on first target that they aggro to and do not change focus. == Drops == * White Lion Leather * {{need info}} <!--* [[Bag]...")
- 21:57, 23 October 2024 Pet (hist | edit) [556 bytes] Ryzuhr (talk | contribs) (Created page with "{{page warning}} [[{{PAGENAME}}]]s are NPC allies that accompany the character on adventures. The player has limited control over pets, like directing them to attack or follow a target and manually triggering pet skills. Pets include mercenaries and summoned guardians. == Pet bar == === Pet skills === == Mercenaries == :''Primary article: Mercenary'' == Summoned guardians == :''Primary article: Summoned guardian'' ==...")
- 21:54, 23 October 2024 NPC (hist | edit) [288 bytes] Ryzuhr (talk | contribs) (Created page with "{{page warning}} '''Non-player character''' ('''NPC''') or '''non-playable character''' is any character created and controlled by the game, as opposed to the characters created and controlled by the players. == See also == * Bestiary * Pet * Merchant")
- 21:52, 23 October 2024 Rog Guard Commander (hist | edit) [842 bytes] Ryzuhr (talk | contribs) (Created page with "{{NPC infobox |icon=Quest new icon.gif |image={{PAGENAME}}.png |image-size=tall |race=Human |map=Idios |location1=Rog Imperial Castle Area |N-coord=-5344 |E-coord=-4231 |radius=0 |zoom=9 |service=Daily quests |id= }} [[{{PAGENAME}}]] is an NPC that can be found in Rog Imperial City (V3), located within Rog Imperial Castle Area. Once a character reaches level 30, they can speak to him to receive a daily quest for their level bracket. == Biography == <!--d...")
- 20:47, 23 October 2024 Plate Boots (hist | edit) [815 bytes] Ryzuhr (talk | contribs) (Created page with "{{page info|message=''This article is for the equippable item. See Plate boots (type) for the item type.''}}<br> {{Item infobox |type=Plate boots |classes=Wr Kn Pa |gender=Unisex |level=65 |STR=43 |physical-def=56 |magical-def=19 |evade=4 |value=000 |value-type=coin |id= |gallery1=Bsabbaton1_f.gif |gallery-text1={{PAGENAME}} (female) |gallery2=Bsabbaton1_m.gif |gallery-text2={{PAGENAME}} (male) }} [[{{PAGENAME}}]] are level 65 plate boots that can be purchased from a...")
- 13:51, 23 October 2024 Graphical user interface (hist | edit) [1,242 bytes] Ryzuhr (talk | contribs) (Created page with "{{page warning}} [[{{PAGENAME}}]] (GUI) refers to the various windows and widgets on the player's screen when controlling a character. The interface features a heads-up display (HUD) elements like health and skill bar, various menus, and movable panels. The GUI can be controlled using hotkeys or the mouse. == Nameplates == == HUD == === Skill bar === === Pet bar === === Combat mode === === Weapon swap === === Resources === ==...")
- 21:13, 22 October 2024 Option (hist | edit) [2,437 bytes] Ryzuhr (talk | contribs) (Created page with "{{page warning}} [[{{PAGENAME}}]]s (or '''game settings''') allow the player to customize various functions for their game client, from graphical adjustments to hotkey shortcuts. The option window is accessed by clicking the link=|System button in the bottom right of the user interface and selecting ''Option''. == Graphics == ;Brightness : ;Resolution : ;Grass : ;Texture (Terrain) : ;Texture (Char) : ;Range (Terrain) : ;Range (Char) :...")
- 16:08, 22 October 2024 Titan´s Necklace (hist | edit) [1,087 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Missing icon.gif |description=— |type=Necklace |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=— |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity necklace that can be obtained by looting world and area bosses. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || {{need info}} || A...")
- 16:07, 22 October 2024 Wizardry Necklace (hist | edit) [1,079 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Necklace26 icon.gif |description=— |type=Necklace |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=38 |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity necklace that can be obtained by looting world and area bosses. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || {{need info}} ||...")
- 16:07, 22 October 2024 Mammoth´s Necklace (hist | edit) [1,078 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Necklace19 icon.gif |description=— |type=Necklace |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=7 |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity necklace that can be obtained by looting world and area bosses. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || {{need info}} ||...")
- 16:07, 22 October 2024 Expert Necklace (hist | edit) [1,079 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Necklace12 icon.gif |description=— |type=Necklace |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=12 |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity necklace that can be obtained by looting world and area bosses. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || {{need info}} ||...")
- 16:03, 22 October 2024 Restitution Ring (hist | edit) [1,058 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Ring19 icon.gif |description=— |type=Ring |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=7 |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity ring that can be obtained by looting world bosses and high tier monsters. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || — || Normal || Snow Storm|...")
- 16:02, 22 October 2024 Emancipation Ring (hist | edit) [1,058 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Ring05 icon.gif |description=— |type=Ring |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=7 |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity ring that can be obtained by looting world bosses and high tier monsters. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || — || Normal || Snow Storm|...")
- 16:01, 22 October 2024 Dragon´s Ring (hist | edit) [1,069 bytes] Ryzuhr (talk | contribs) (Created page with "{{Item infobox |name= |icon=Ring12 icon.gif |description=Ring of MP regeneration. |type=Ring |rarity=magic |show-rarity=yes |set= |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=40 |INT=38 |bonus1=Varies |value=000 |value-type=coin |id= }} [[{{PAGENAME}}]] is a level 40 named magic rarity ring that can be obtained by looting world bosses and high tier monsters. == Dropped by == {{STF|npc}} ! NPC !! Level !! Rank !! Locations !! Notes |- | Apsalas || — || N...")
- 22:04, 21 October 2024 Controls (hist | edit) [3,200 bytes] Ryzuhr (talk | contribs) (Created page with "{{page warning}} [[{{PAGENAME}}]] are used by the player to open menus and windows, activate skills, and allow the character to interact with the game world. Hotkeys, or key-mappings, are keyboard shortcuts that allow the player to quickly access windows or trigger skills. The list below is the current default hotkey options. Most hotkeys can be mapped to different keys by the player, allowing for customized shortcuts. Currently, mouse camera controls cannot be remapped...")
- 19:29, 21 October 2024 Plate armor (hist | edit) [295 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] refers to the armor that can be worn only by Warriors, Knights, and Paladins. == Mage armor == * Plate helmets * Plate jackets * Plate gloves * Plate boots == See also == * Mage armor * Leather armor * Mail armor {{equipment nav}}")
- 19:28, 21 October 2024 Mail armor (hist | edit) [282 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] refers to the armor that can be worn by most classes, excluding Wizards. == Mage armor == * Mail helmets * Mail jackets * Mail gloves * Mail boots == See also == * Mage armor * Leather armor * Plate armor {{equipment nav}}")
- 19:26, 21 October 2024 Leather armor (hist | edit) [270 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] refers to the armor that can be worn by all classes. == Mage armor == * Leather helmets * Leather jackets * Leather gloves * Leather boots == See also == * Mage armor * Mail armor * Plate armor {{equipment nav}}")
- 18:42, 21 October 2024 Temple Bat (hist | edit) [1,051 bytes] Ryzuhr (talk | contribs) (Created page with "{{NPC infobox |name= |icon= |image= |image-size=wide |race=Bat |level=50 |rank=normal |map=Depthless Orifice/50+ |location1= |N-coord= |E-coord= |radius=5 |zoom=3 |goal=Level 50-54 daily quest |service= |id=— }} [[{{PAGENAME}}]] is a level 50 bat that can be found in Depthless Orifice (50+ PVP). == Location == ;Idios * Giants' Territory ** Depthless Orifice/50+ == Quest involvement == * List of daily quests#50 - 54|Level...")
- 12:48, 19 October 2024 List of rebel quests (hist | edit) [2,646 bytes] SilentAvenger (talk | contribs) (Init)
- 20:59, 18 October 2024 Snow Storm/50-55 (hist | edit) [3,616 bytes] Ryzuhr (talk | contribs) (Created page with "{{page warning}} < Snow Storm {{Location infobox |name= |icon= |image=Snow Storm area.png |image-text=Snow Storm |levels=?-? |type=Arena |pvp=no |within=Giants' Territory<p style="font-size:.9em>(Idios)</p> |connections= |gallery1= |gallery-text1= }} [[{{PAGENAME}}]] is a PVE arena located within Idios, accessed through the Arena Manager in Gypsy Village, and instanced for level 50-55 characters. == Getting there == === 50-55 PVE === * Arena Ma...")
- 20:50, 18 October 2024 The Valley of Blood (hist | edit) [1,112 bytes] Ryzuhr (talk | contribs) (Created page with "{{Location infobox |name= |icon= |image=The Valley of Blood area.png |image-text= |levels=Varies |type=Arena |pvp=yes |within=Midland, Tranquil Swamp<p style="font-size:.9em>(Idios)</p> |connections= |gallery1= |gallery-text1= }} [[{{PAGENAME}}]] is a PVP arena located within South Rog Frontier. It is accessed through a portal in Midland or Tranquil Swamp, but is instanced per level range. The monsters that spawn in the area differ in each instance....")
- 20:29, 18 October 2024 Sprint (hist | edit) [345 bytes] Ryzuhr (talk | contribs) (Redirected page to Sprinting) Tag: New redirect
- 14:07, 18 October 2024 Stamina Regeneration (hist | edit) [474 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] affects how much stamina is regained per tick. Stamina regen can be increased by equipping armor with bonuses to Stamina Regeneration, spending points in VIT, or skills like {{skill icon|Restful}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Health Reg...")
- 14:07, 18 October 2024 Mana Regeneration (hist | edit) [468 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] affects how much mana is regained per tick. Mana regen can be increased by equipping armor with bonuses to Mana Regeneration, spending points in INT, or skills like {{skill icon|Meditation}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Health Regenerat...")
- 14:07, 18 October 2024 Health Regeneration (hist | edit) [498 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] affects how much health is regained per tick. Health regen can be increased by equipping armor with bonuses to Health Regeneration, spending points in VIT, or skills like {{skill icon|Regeneration}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Mana Reg...")
- 14:04, 18 October 2024 Sitting (hist | edit) [450 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (default {{key|X}}) places the character in a sitting position and increases regeneration rates of health, mana, and stamina. While in this state, the character cannot move and must take time to stand up before attacking. == See also == * Tick * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
- 14:01, 18 October 2024 Tick (hist | edit) [289 bytes] Ryzuhr (talk | contribs) (Created page with "An in-game [[{{PAGENAME}}]] represents about 1.5 seconds in the real world. This can affect mechanics like health regeneration and the passage of time. == See also == * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
- 13:47, 18 October 2024 Movement Speed (hist | edit) [439 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] increases how fast a character moves when walking, running, or sprinting. Move speed can be increased by equipping armor with bonuses to Movement Speed, consuming potions or scrolls, or skills like {{skill icon|Fast Run}} or {{skill icon|Haste}}. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes")
- 13:46, 18 October 2024 Evasion (hist | edit) [696 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (also known as '''evade chance''' or '''evade''') increases the chance of dodging a physical attack. Evasion can be increased by equipping armor with bonuses to Evasion, spending points in DEX, or skills like {{skill icon|Air Wing}}. Plate armor and shields can reduce total evade rating. == Stats == * Evasion rating can reach a maximum of 50%. ** Evade decrement from armor and shields is subtracted from the overall rating before...")
- 13:40, 18 October 2024 Critical Chance (hist | edit) [772 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (also known as '''crit chance''' or '''crit''') affects the chance of an auto-attack dealing critical damage. Crit chance can be increased by equipping gear with bonuses to Critical Chance, spending points in DEX, or skills like {{skill icon|Critical}}. == Stats == * Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit. * Critical damage has a fixed multiplier range that is applied to an attack...")
- 13:33, 18 October 2024 Cast Speed (hist | edit) [334 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (or '''casting speed''') affects how quickly skills can be cast. Cast speed can be increased by equipping items with bonuses to cast speed. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Staffs * Wand (type)s")
- 13:29, 18 October 2024 Blocking Rate (hist | edit) [337 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (or '''block''') increases the chance of blocking a physical attack. Blocking rate can be increased by equipping a shield or spending points in STR. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Evasion")
- 13:26, 18 October 2024 Accuracy (hist | edit) [314 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] increases the chance of landing an attack. Accuracy can be increased by equipping gear with bonuses to the accuracy stat. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Evasion")
- 22:01, 17 October 2024 Curse Resistance (hist | edit) [415 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] reduces the chance of being affected by curses. For each 1 point in resistance, the chance of being cursed is reduced by 1%. Curse resistance can be increased by equipping armor with {{bonus|Resistance to Curse Magic}} and skills like {{skill icon|Evil Protection}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
- 21:57, 17 October 2024 Magic Resistance (hist | edit) [409 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] reduces the amount of magic damage taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with {{bonus|Resistance to Attack Magic}} and skills like {{skill icon|Harm Resist Up}} or {{skill icon|Salvation}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
- 21:53, 17 October 2024 Ranged Resistance (hist | edit) [363 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] reduces the amount of ranged physical damage taken. For each 1 point in resistance, ranged physical damage is reduced by 1%. Ranged resistance can be increased by equipping armor with bonuses. Some races have a naturally higher melee resistance than others. == See also == * Attributes * Physical Defense")
- 21:52, 17 October 2024 Melee Resistance (hist | edit) [346 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] reduces the amount of physical damage taken. For each 1 point in resistance, physical damage is reduced by 1%. Melee resistance can be increased by equipping armor with bonuses. Some races have a naturally higher melee resistance than others. == See also == * Attributes * Physical Defense")
- 21:44, 17 October 2024 Magical Defense (hist | edit) [499 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] represents how much susceptible to magical damage the character is. Magical defense can be increased by equipping armor with higher magical defense bonuses, spending points in INT, or skills like {{skill icon|Magic Defense}} and {{skill icon|Divine Protection}}. Defense decreases magical damage taken from skills. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == *...")
- 21:40, 17 October 2024 Physical Defense (hist | edit) [516 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] represents how much susceptible to physical damage the character is. Physical defense can be increased by equipping armor with higher physical defense bonuses, spending points in STR, or skills like {{skill icon|Holy Defense}} and {{skill icon|Form Tower}}. Defense decreases physical damage taken from auto-attacks and skills. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}...")
- 21:33, 17 October 2024 Magical Attack (hist | edit) [540 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (or '''magic damage''') represents how much magical damage the character inflicts with spells. Magical attack can be increased by spending points in INT, consuming potions, or skills like {{skill icon|Bless Water}} and {{skill icon|Grow-up}}. Damage is reduced by the target's magical defense. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attribute...")
- 21:28, 17 October 2024 Physical Attack (hist | edit) [588 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (or '''physical damage''') represents how much physical damage the character inflicts with auto-attacks and some skills. Physical attack can be increased by spending points in STR, consuming potions, or skills like {{skill icon|Strength|Strength (skill)}} and {{skill icon|Courage}}. Damage is reduced by the target's physical defense. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and v...")
- 21:21, 17 October 2024 Stamina (hist | edit) [784 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (also known as '''stamina points''' or '''SP''') represents how much physical energy a character has remaining. Stamina is used by every class to cast skills, and is also consumed when sprinting. Stamina can be recovered during combat with {{skill icon|Stamina Regain}} or {{skill icon|Heaven's Heal}}. Stamina naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This s...")
- 21:20, 17 October 2024 Mana (hist | edit) [685 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (also known as '''mana points''' or '''MP''') represents how much magical energy a character has remaining. Mana is used by every class to cast skills. Mana can be recovered during combat with {{skill icon|Conversion}}. Mana naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == Trivia == *...")
- 21:17, 17 October 2024 Health (hist | edit) [645 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (also known as '''health points''', '''hit points''', or '''HP''') represents how much damage a character can take before they die. Characters can regain health during combat from healing spells like {{skill icon|Heal}} and {{skill icon|Holy Heal}} or potions. Health naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This section is WIP. This will be for logging stat cal...")
- 21:09, 17 October 2024 Strength (hist | edit) [314 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (STR) is a primary character attribute. Each point added increases physical attack, physical defense, and blocking rate. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Physical Attack * Physical Defense * Blocking Rate")
- 21:08, 17 October 2024 Intelligence (hist | edit) [490 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (INT) is an offensive character attribute. Each point added increases mana, MP regeneration, and magical defense. The amount added to each stat increases per character level and is affected by race, some races receiving more per point than others. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Mana * Mana Re...")
- 21:06, 17 October 2024 Dexterity (hist | edit) [437 bytes] Ryzuhr (talk | contribs) (Created page with "[[{{PAGENAME}}]] (DEX) is a primary character attribute. Each point added increases accuracy, critical chance, and evasion. The amount added to each stat increases per character level and is affected by race, some races receiving more per point than others. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Accuracy * Critical Chance * Evasion")