Crafting: Difference between revisions

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== Crafting skills ==
== Crafting skills ==
There are 7 crafting skills, each cost 1 skill point to unlock. Manufacture allows you to craft items yourself using [[Crafting Tool|tools]]. Any additional skill(s) that are required to craft an item are listed on its [[Crafting Sheet|crafting sheet]]. Max skill levels are not dependent on the character level.
There are 7 crafting skills, each cost 1 skill point to unlock. Manufacture allows you to craft items yourself using [[Crafting Tool|tools]]. Any additional skill(s) that are required to craft an item are listed on its [[Crafting Sheet|crafting sheet]].  
* Max skill levels are not dependent on the character level.
* Crafting has a high possibility of failure at lower levels, but higher-level skills reduce the chance of failure, increase the level of sheets that can be used, and improve the quality of the [[Item Bonus|item bonuses]].
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== Recipes ==
== Recipes ==
: ''Primary article: [[Crafting Sheet]]''
: ''Primary article: [[Crafting Sheet]]''
There are a variety of crafting sheets / recipes; some can be bought from shops in town, but most are found as loot from monsters. Each sheet can tell you what item it can manufacture or upgrade, the required crafting level and skills, and the necessary [[Crafting Material|crafting materials]] for the recipe. The list of requirements vary depending on the sheet's use.  
There are a variety of crafting sheets / recipes; some can be bought from [[Apprentice Blacksmith]]s in town, but most are found as loot from monsters. Each sheet can tell you what item it can manufacture or upgrade, the required crafting level and skills, and the necessary [[Crafting Material|crafting materials]] for the recipe. The list of requirements vary depending on the sheet's use.  
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{| class="wikitable sortable"
|+ Crafting sheet examples
|+ Crafting sheet examples
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* Upgrading increases the rarity by adding [[Item Bonus|bonuses]] to item stats and character attributes.  
* Upgrading increases the rarity by adding [[Item Bonus|bonuses]] to item stats and character attributes.  
** When adding item bonuses, the color of the item name changes to reflect the [[Item Rarity|rarity]] (Magic or Rare).  
** When adding item bonuses, the color of the item name changes to reflect the [[Item Rarity|rarity]] (Magic or Rare).  
** Upgrading requires an [[Upgrade Kit]].
** Upgrading requires an [[Upgrade Kit]], a normal rarity item, and a magic or rare crafting sheet.
* Enchanting increases the item's attack or defense stats specifically, adds '''+X''' to the end of the name, and can add a glow effect to the model of the item.
* Enchanting increases the item's attack or defense stats specifically, adds '''+X''' to the end of the name, and can add a glow effect to the model of the item.
** The glow effect becomes more intense as the enchantment value is increased.  
** The glow effect becomes more intense as the enchantment value is increased.  
** Enchanting an item to '''+3''' is guaranteed success, but every increase after that (max. +10) has an exponentially higher chance of failure.  
** Enchanting an item to '''+3''' is guaranteed success, but every increase after that (max. +10) has an exponentially higher chance of failure.  
*** Failed enchantments can result in only the sheet being consumed, and retaining the item, or the item might also be destroyed in the process.
*** Failed enchantments can result in only the sheet being consumed, and retaining the item, or the item might also be destroyed in the process.
** Enchanting does not require a tool, but a [[Blessing Stone]] can be placed in the tool slot to protect the item from being destroyed.
** Enchanting requires an enchanting sheet and does not require a tool, but a [[Blessing Stone]] can be placed in the tool slot to protect the item from being destroyed.  
'''To upgrade an item:'''
'''To upgrade an item:'''
# Open the crafting window by interacting with a [[Blacksmith]] or using the [[Manufacture]] skill.
# Open the crafting window by interacting with a [[Blacksmith]] or using the [[Manufacture]] skill.
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{{WIP}}
{{WIP}}
<br>Image gallery of filled crafting window, crafted items (especially with a glow)
<br>Image gallery of filled crafting window, crafted items (especially with a glow)
== Notes ==
* Crafted and upgraded items cannot be disassembled, but are typically sold in player shops.
== See also ==
== See also ==
{{WIP}}
{{WIP}}
<br>Tables pointing to craftable items, their tiers/levels, and any extra info. This may come much later (idea: table generated using Categories for "Crafted armor" and "Crafted weapon" and the various sheets). May do a nav table similar to [[Axe]]s but for crafting items (bestiary, sheets, materials, tools, craftable items, etc).
<br>Tables pointing to craftable items, their tiers/levels, and any extra info. This may come much later (idea: table generated using Categories for "Crafted armor" and "Crafted weapon" and the various sheets). May do a nav table similar to [[Axe]]s but for crafting items (bestiary, sheets, materials, tools, craftable items, etc).

Revision as of 13:26, 7 June 2024

What do you want me to make?

—Leo Canton, Blacksmith (Rog)

Crafting is the process of turning component items, such as crafting materials into weapons and armor or enchanting normal items with item bonuses. There are seven skills associated with crafting and each crafting sheet lists which skills are required for the recipe. In most cases, crafted items have the "Elite" prefix in the name.

Info:
{{{message}}}

Crafting skills

There are 7 crafting skills, each cost 1 skill point to unlock. Manufacture allows you to craft items yourself using tools. Any additional skill(s) that are required to craft an item are listed on its crafting sheet.

  • Max skill levels are not dependent on the character level.
  • Crafting has a high possibility of failure at lower levels, but higher-level skills reduce the chance of failure, increase the level of sheets that can be used, and improve the quality of the item bonuses.
# Icon Name Requ. LvL Max. LvL Type
1 make.gif Manufacture 5 50 Active
2 smeltery.gif Smelting 5 30 Passive
3 force.gif Reinforcement 5 30 Passive
4 carpentary.gif Woodcraft 5 30 Passive
5 elaboration.gif Design 15 30 Passive
6 imbue.gif Refinement 15 30 Passive
7 tanning.gif Tanning 5 30 Passive

Blacksmiths & Tools

Primary article: Crafting Tool

You can craft items yourself using kits and the Manufacture skill or at a Blacksmith located in major cities. Using a Blacksmith is recommended at lower levels, as they have a fixed crafting level that affects success/failure, but may cost more money long-term.

Icon Name Uses
craft_tool01.gif Manufacturing Kit Used to create normal items from crafting sheets and materials.
craft_tool02.gif Upgrade Kit Used to upgrade normal items with Magic or Rare item bonuses.
sstone01.gif Blessing Stone Protects an item from being destroyed when an enchant attempt fails.

Recipes

Primary article: Crafting Sheet

There are a variety of crafting sheets / recipes; some can be bought from Apprentice Blacksmiths in town, but most are found as loot from monsters. Each sheet can tell you what item it can manufacture or upgrade, the required crafting level and skills, and the necessary crafting materials for the recipe. The list of requirements vary depending on the sheet's use.

Crafting sheet examples
Icon Name Uses
armor_sheet01.gif Armor Sheet Used to create normal armor items.
melee_sheet03.gif Magic Weapon Sheet Used to upgrade normal weapon items with Magic item bonuses.
magic_sheet05.gif Rare Accessory Sheet Used to upgrade jewelry items with Rare item bonuses.
sarmor_sheet01.gif Enchanting Sheet Used to enchant Normal, Magic, Rare, or Soul armor items to increase their base armor values.

Materials

Primary article: Crafting Material

To craft an item, you must have the appropriate materials in your inventory to place in the crafting window. Crafting materials can be purchased from shops (gems, metals, yarn, etc.) in major cities and gathered as loot from monsters.

  • Each city has a different selection of materials in their Material Shop.
  • When farming monster loot, it is best to use a character that is within 2 levels of the monster. Drop rates diminish if there is too large of a level gap (ie. if they no longer drop money, they won't drop monster materials).
Crafting material examples
Gem Metal Mineral Wood Yarn Monster
gemstone01.gif Opal ingot_beryllium01.gif Crude Beryllium abrasive01.gif Hobgoblin Leader Axe tree_ash01.gif Ash annex01.gif Wool brain01.gif Deformed Zombie brain
gemstone02.gif Sapphire ingot_copper02.gif Copper abrasive02.gif Pumice tree_garing02.gif Hard Garing annex02.gif Angora leather_wh.gif Killer Wolf skin
gemstone03.gif Pearl ingot_gold01.gif Crude Gold abrasive03.gif Rutile tree_mahogany01.gif Mahogany annex03.gif Camel bone01.gif Deformed Skeleton leg
gemstone04.gif Coral ingot_iron02.gif Iron abrasive04.gif Lodestone tree_maple02.gif Hard Maple annex04.gif Alpaca jelly01.gif Green Slime jelly
gemstone05.gif Crystal ingot_mithril01.gif Crude Mithril abrasive05.gif Emery tree_old01.gif Old Tree annex05.gif Mohair scorpion02.gif Fog Scorpion shell
Manufacture window
Manufacture window with items
Upgrade window
Upgrade window with items

Crafting window

The crafting window can be opened by interacting with a Blacksmith or by using the Manufacture skill. When interacting with a Blacksmith, you can choose to Craft or Enchant but the windows are virtually the same - the only visible difference being the button at the bottom.

The player must place the appropriate items in the crafting window to manufacture or upgrade items. Attempting to place the incorrect item will highlight the slot red and prevent placement.

  • The crafting sheet and crafting tool (if needed) can be placed in the sheet slot (top left) and tool slot (top right).
  • Once a sheet is placed, the material slots (sides) are populated with the named crafting materials needed for the recipe - those items can be placed in their corresponding material slots.
  • If upgrading an item, the desired item must also be placed in the item slot (center).

Once the window is filled with the necessary items, clicking the Craft / Enchant button at the bottom will consume the crafting items to attempt the action. See the Success or Failure sections for more information on crafting results.

Manufacturing items

The process of manufacturing items is fairly straightforward at its core: a player must get a crafting sheet, collect its required materials, unlock the appropriate skills, then create the item. There are many craftable armor, weapon, and mystical items. See Upgrading items for more information.

Manufacture Crafting Sheets: Elite Short SwordElite Tower ShieldElite Hard Leather BootsElite Mystic StaffElite Novice Circlet

To craft an item:

  1. Open the crafting window by interacting with a Blacksmith or using the Manufacture skill.
  2. Place the necessary items in their respective slots:
  3. Click Craft

Success or Failure

Skill XP is earned for the recipe's required skills, regardless of success or failure.

Success: Creating the item consumes the sheet, materials, and an amount of money.
Dialogue: "Success" is displayed in chat.
Failure: Failing to create the item consumes the sheet, materials, and an amount of money.
Dialogue: "Failed to create the item." is displayed in chat.

Notes

  • Bullet list of tips, tricks, advice, etc.

Upgrading items

The process of upgrading items involves using sheets to enchant items with item bonuses or increases to their base attack and defense stats. Similar to manufacturing: a player must get a crafting sheet for the desired item type, collect its required materials, unlock the appropriate skills, then upgrade the item. See Manufacturing items for more information.

Upgrade Crafting Sheets: Level 1 Magic Accessory SheetLevel 3 Rare Armor SheetLevel 5 Magic Mystical SheetArmor Enchanting SheetSoul Weapon Enchanting Sheet

While upgrading and enchanting are terms used interchangeably, below are the distinctions to clarify what each action requires.

  • Upgrading increases the rarity by adding bonuses to item stats and character attributes.
    • When adding item bonuses, the color of the item name changes to reflect the rarity (Magic or Rare).
    • Upgrading requires an Upgrade Kit, a normal rarity item, and a magic or rare crafting sheet.
  • Enchanting increases the item's attack or defense stats specifically, adds +X to the end of the name, and can add a glow effect to the model of the item.
    • The glow effect becomes more intense as the enchantment value is increased.
    • Enchanting an item to +3 is guaranteed success, but every increase after that (max. +10) has an exponentially higher chance of failure.
      • Failed enchantments can result in only the sheet being consumed, and retaining the item, or the item might also be destroyed in the process.
    • Enchanting requires an enchanting sheet and does not require a tool, but a Blessing Stone can be placed in the tool slot to protect the item from being destroyed.

To upgrade an item:

  1. Open the crafting window by interacting with a Blacksmith or using the Manufacture skill.
  2. Place the necessary items in their respective slots:
    • Tool: Upgrade Kit
    • Sheet: Magic or Rare Crafting Sheet
    • Material(s): Crafting Material(s)
    • Item: Item to be upgraded
  3. Click Enchant

To enchant an item:

  1. Open the crafting window by interacting with a Blacksmith or using the Manufacture skill.
  2. Place the necessary items in their respective slots:
    • Tool: Blessing Stone (optional)
    • Sheet: Enchanting Crafting Sheet
    • Item: Item to be enchanted
  3. Click Enchant

Success or Failure

Skill XP is earned for the recipe's required skills, regardless of success or failure.

Success: Upgrading the item consumes the sheet, materials, and an amount of money.
Dialogue: "Success" is displayed in chat.
Failure: Failing to upgrade the item consumes the sheet, materials, an amount of money, and potentially the target item.
Dialogue: "Failed to upgrade the item." is displayed in chat. need infoConfirm?
  • When using Enchanting Sheets, failure has a chance of destroying the item when failing to upgrade past a +3 enchantment.
    • +3 enchantment has guaranteed success, +4 or higher (max. +10) has a chance of destroying the item.
    • Blessing Stones protect the target item from being destroyed, but are consumed in the process.

Notes

  • Bullet list of tips, tricks, advice, etc.

Locations

Rog

Midland

  • -

Gallery

This section is a work in progress. If you would like to contribute, please message us on Discord.
Image gallery of filled crafting window, crafted items (especially with a glow)

Notes

  • Crafted and upgraded items cannot be disassembled, but are typically sold in player shops.

See also

This section is a work in progress. If you would like to contribute, please message us on Discord.
Tables pointing to craftable items, their tiers/levels, and any extra info. This may come much later (idea: table generated using Categories for "Crafted armor" and "Crafted weapon" and the various sheets). May do a nav table similar to Axes but for crafting items (bestiary, sheets, materials, tools, craftable items, etc).