Item bonus: Difference between revisions
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!Sheet lvl 5!!Description | !Sheet lvl 5!!Description | ||
|- | |- | ||
|[[Dexterity]]||+1 | 1 / | |[[Dexterity]]||+1 | 1 / 2 | ||
| | |2 / 3 | ||
| | |2 / 4 | ||
| | |2 / 5 | ||
| ||[[Boots]] , [[Gloves]] , [[Helmet|Mail-Helmet]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] , [[Accessory]] | | 3 / 6||[[Boots]] , [[Gloves]] , [[Helmet|Mail-Helmet]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] , [[Accessory]] | ||
|- | |- | ||
|[[Intelligence]]||1 / | |[[Intelligence]]||1 / 2 | ||
| | |2 / 3 | ||
| | |2 / 4 | ||
| | |2 / 5 | ||
| ||[[Robe]] , [[Mage boots]] , [[Mage Gloves]] , [[Circlet]] , [[Staff]] , [[Wand]] , [[Accessory]] | | 3 / 6||[[Robe]] , [[Mage boots]] , [[Mage Gloves]] , [[Circlet]] , [[Staff]] , [[Wand]] , [[Accessory]] | ||
|- | |- | ||
|[[Strength]]||1 / | |[[Strength]]||1 / 2 | ||
| | |2 / 3 | ||
| | |2 / 4 | ||
| | |2 / 5 | ||
| ||[[Shield]] , [[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] , [[Accessory]] | | 3 / 6||[[Shield]] , [[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] , [[Accessory]] | ||
|- | |- | ||
|[[Vitality]]||1 / | |[[Vitality]]||1 / 2 | ||
| | |2 / 3 | ||
| | |2 / 4 | ||
| | |2 / 5 | ||
| ||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Helmet|Heavy-Helmet]] , [[Cape]] , [[Accessory]] | | 3 / 6||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Helmet|Heavy-Helmet]] , [[Cape]] , [[Accessory]] | ||
|- | |- | ||
|[[Magical/Physical damage]]| | |[[Magical/Physical damage]] (%) | ||
+0% | | +0% / +0% | ||
| | | +0% / +0% | ||
| | | +0% / +0% | ||
| | | +0% / +0% | ||
| +0% / +0% | |||
|[[Weapon]] | |||
|- | |- | ||
|[[ | |[[Magical/Physical damage]] (Flat)|||+0 / +0 | ||
+0 | | +0 / +0 | ||
| | | +0 / +0 | ||
| | | +0 / +0 | ||
| | | +0 / +0||[[Weapon]] | ||
| ||[[ | |||
|- | |- | ||
|[[ | |[[Physical defense]] (%)|||+0% / +0% | ||
+0% | | +0% / +0% | ||
| | | +0% / +0% | ||
| | | +0% / +0% | ||
| | | +0% / +0%||[[Armor]] , [[Cape]] | ||
| ||[[Armor]] , [[Cape]] | |||
|- | |- | ||
|[[ | |[[Physical defense]] (Flat) | ||
+0 | | +0 / +0 | ||
| | | +0 / +0 | ||
| | | +0 / +0 | ||
| | | +0 / +0 | ||
| | | +0 / +0 | ||
|[[Armor]] , [[Cape]] | |||
|- | |- | ||
|[[Accuracy]] | |[[Magical defense]] (%)|||+0% / +0% | ||
| +0% / +0% | |||
| +0% / +0% | |||
| +0% / +0% | |||
| +0% / +0%||[[Armor]] , [[Cape]] | |||
|- | |||
|[[Magical defense]] (Flat) | |||
| +0 / +0 | |||
| +0 / +0 | |||
| +0 / +0 | |||
| +0 / +0 | |||
| +0 / +0 | |||
|[[Armor]] , [[Cape]] | |||
|- | |||
|[[Avoidance Level]] (Evade%)|||+0% | |||
| +0% | |||
| +0% | |||
| +0% | |||
| +0%||[[Jacket]] , [[Jacket|Heavy-Jacket]] , [[Boots]] , [[Boots|Heavy-Boots]] , [[Gloves]] , [[Helmet]] , [[Cape|Cape ,]] [[Accessory]] | |||
|- | |||
|[[Accuracy]] (%) | |||
|0% | |0% | ||
| | | +0% | ||
| | | +0% | ||
| | | +0% | ||
| | | +0% | ||
|[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow|Bow ,]] [[Accessory]] | |[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow|Bow ,]] [[Accessory]] | ||
|- | |- | ||
|[[Limit Level reduced]]||- | |[[Limit Level reduced]]||-1 | ||
| | | -1 | ||
| | | -2 | ||
| | | -2 | ||
| ||[[Armor]] , [[Weapon]] , [[Cape|Cape ,]] [[Accessory]] | | -3||[[Armor]] , [[Weapon]] , [[Cape|Cape ,]] [[Accessory]] | ||
|- | |- | ||
|[[Magic Execution Speed]] (Cast speed%)||+ | |[[Magic Execution Speed]] (Cast speed%)||+1% / +2% | ||
| | | +2% / +3% | ||
| | | +2% / +4% | ||
| | | +4% / +5% | ||
| ||[[Wand]] , [[Staff|Staff ,]] [[Accessory]] | | +4% / +6%||[[Wand]] , [[Staff|Staff ,]] [[Accessory]] | ||
|- | |- | ||
|[[ | |[[Maximum health]] (%)|||+0% / 0% | ||
+0% | | +0% / 0% | ||
| | | +0% / 0% | ||
| | | +0% / 0% | ||
| | | +0% / 0%||[[Jacket|Heavy-jacket]] , [[Robe]] , [[Shield]] , [[Helmet|Heavy-Helmet ,]] [[Accessory]] | ||
| ||[[Robe]] , [[Shield]] , [[Boots]] , [[Mage Boots]] , [[ | |- | ||
|[[Maximum health]] (Flat) | |||
| +0 | |||
| +0 | |||
| +0 | |||
| +0 | |||
| +0 | |||
|[[Pants]] , [[Jacket]] , [[Robe]] | |||
|- | |||
|[[Movement Speed]] (%)||+0% / 0% | |||
| +0% / 0% | |||
| +0% / 0% | |||
| +0% / 0% | |||
| +0% / 0%||[[Boots]] , [[Mage boots]] , [[Cape]] | |||
|- | |||
|[[Critical chance]] (%)||+1% / +2% | |||
| +2% / +3% | |||
| +3% / +5% | |||
| +4% / +6% | |||
| +5% / +7%||[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] | |||
|- | |||
|[[Resistance to Attack Magic]]|||+1 / +2 | |||
| +2 / +3 | |||
| +3 / +4 | |||
| +4 / +5 | |||
| +5 / +6||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Gloves]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Cape|Cape ,]] [[Accessory]] | |||
|- | |||
|[[Resistance to Curse Magic]]|||+1 / +2 | |||
| +2 / +3 | |||
| +3 / +4 | |||
| +4 / +5 | |||
| +4 / +6||[[Pants]] , [[Jacket]] , [[Robe]] , [[Boots]] , [[Gloves|Heavy-Gloves]] , [[Gloves]] , [[Mage Gloves]] , [[Helmet]] , [[Cape|Cape ,]] [[Accessory]] | |||
|- | |||
|[[Health Regeneration]] (Flat)|||+0 | |||
| +0 | |||
| +0 | |||
| +0 | |||
| +0||[[Shield]] , [[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Helmet|Helmet ,]] [[Accessory]] | |||
|- | |||
|[[Health Regeneration]] (%) | |||
| +0% | |||
| +0% | |||
| +0% | |||
| +0% | |||
| +0% | |||
|[[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Circlet]] , [[Helmet|Helmet ,]] [[Accessory]] | |||
|- | |- | ||
|[[Maximum Mana]] (Flat)|||+0 | |[[Maximum Mana]] (Flat)|||+0 | ||
| | | +0 | ||
| | | +0 | ||
| | | +0 | ||
| ||[[Robe]] , [[Mage Boots]] , [[Mage Gloves]] , [[Circlet]] , Cape? , [[Accessory]] | | +0||[[Robe]] , [[Mage Boots]] , [[Mage Gloves]] , [[Circlet]] , Cape? , [[Accessory]] | ||
|- | |- | ||
|[[Maximum Mana]] (%) | |[[Maximum Mana]] (%) | ||
| +0% | | +0% | ||
| | | +0% | ||
| | | +0% | ||
| | | +0% | ||
| | | +0% | ||
|[[Robe]] , [[Circlet]] , [[Wand]] , [[Staff|Staff ,]] [[Accessory]] | |[[Robe]] , [[Circlet]] , [[Wand]] , [[Staff|Staff ,]] [[Accessory]] | ||
|- | |- | ||
|[[Maximum | |[[Maximum Stamina]] (Flat)|||+0 | ||
+0 | | +0 | ||
| | | +0 | ||
| +0 | | +0 | ||
| +0||[[Pants]] , [[Jacket]] , [[Mage boots]] , [[Boots]] , [[Mage Gloves]] , [[Gloves]] , [[Helmet|Mail-helmet]] , [[Cape]] | |||
|- | |- | ||
|[[Maximum Stamina]] (%) | |[[Maximum Stamina]] (%) | ||
| +0 | | +0 | ||
| | | +0 | ||
| | | +0 | ||
| | | +0 | ||
| | | +0 | ||
|[[Pants|Mail-pants]] , [[Jacket|Mail-jacket ,]] [[Accessory]] | |[[Pants|Mail-pants]] , [[Jacket|Mail-jacket ,]] [[Accessory]] | ||
|- | |- | ||
|[[ | |[[Mana Regeneration]] (Flat)|||+0 | ||
| | | +0 | ||
| | | +0 | ||
| | | +0 | ||
| ||[[Boots]] , [[Mage | | +0||[[Robe]] , [[Shield]] , [[Boots]] , [[Mage Boots]] , [[Mage Gloves]] , [[Gloves]] , [[Circlet]] , [[Cape|Cape ,]] [[Accessory]] | ||
|- | |- | ||
|[[ | |[[Mana Regeneration]] (%) | ||
| | | +0% | ||
| | | +0% | ||
| | | +0% | ||
| +0% | |||
| +0% | | +0% | ||
| | |[[Robe]] , [[Shield]] , [[Boots]] , [[Mage Boots]] , [[Mage Gloves]] , [[Gloves]] , [[Circlet]] , [[Cape|Cape ,]] [[Accessory]] | ||
|- | |- | ||
|[[ | |[[Stamina Regeneration]] (Flat)|||+0 | ||
| | | +0 | ||
| | | +0 | ||
| | | +0 | ||
| ||[[ | | +0||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Boots]] , [[Mage boots]] , [[Gloves]] , [[Mage Gloves]] , [[Helmet|Helmet ,]] [[Accessory]] | ||
|- | |- | ||
|[[ | |[[Stamina Regeneration]] (%) | ||
+0% | | +0% | ||
| +0% | |||
| +0% | |||
| +0% | |||
| +0% | |||
|[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Boots]] , [[Mage boots]] , [[Gloves]] , [[Mage Gloves]] , [[Helmet|Helmet ,]] [[Accessory]] | |||
+0% | |||
| | |||
+0% | |||
|}<sub>'''Note: Some bonuses may be from previous versions of the game and not currently implemented.'''</sub> | |}<sub>'''Note: Some bonuses may be from previous versions of the game and not currently implemented.'''</sub> | ||
== See also == | == See also == | ||
:▪ [[Item Rarity]] | :▪ [[Item Rarity]] |
Revision as of 08:23, 6 August 2024
Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Physical damage +6%
Resistance to Attack Magic +6
Limit Level reduced -1
Unidentified
(Craftable) Available item bonuses
Below is a complete list of item bonuses.
Note: Some bonuses may be from previous versions of the game and not currently implemented.