Item bonus: Difference between revisions
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!Item bonus!! | !Item bonus!!Sheet lvl 1 | ||
!Sheet lvl 2 | |||
!Sheet lvl 3 | |||
!Sheet lvl 4 | |||
!Sheet lvl 5!!Description | |||
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|[[Dexterity]]||+1 | | |[[Dexterity]]||+1 | 1 / 1-2 | ||
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| ||[[Boots]] , [[Gloves]] , [[Helmet|Mail-Helmet]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] , [[Accessory]] | |||
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|[[Intelligence]]|| | |[[Intelligence]]||1 / 1-2 | ||
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| ||[[Robe]] , [[Mage boots]] , [[Mage Gloves]] , [[Circlet]] , [[Staff]] , [[Wand]] , [[Accessory]] | |||
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|[[Strength]]|| | |[[Strength]]||1 / 1-2 | ||
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| ||[[Shield]] , [[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] , [[Accessory]] | |||
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|[[Vitality]]|| | |[[Vitality]]||1 / 1-2 | ||
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| ||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Helmet|Heavy-Helmet]] , [[Cape]] , [[Accessory]] | |||
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|[[Magical/Physical damage]]|||+0 | |[[Magical/Physical damage]]|||+0 | ||
+0% | |||
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| ||[[Weapon]] | |||
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|[[Additional Defensive Power]] (Physical def)|||+0 | |[[Additional Defensive Power]] (Physical def)|||+0 | ||
+0% | |||
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| ||[[Armor]] , [[Cape]] | |||
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|[[Additional Magic Power]] (Magical def)|||+0 | |[[Additional Magic Power]] (Magical def)|||+0 | ||
+0% | |||
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| ||[[Armor]] , [[Cape]] | |||
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|[[Avoidance Level]] (Evade%)|||+0 | |[[Avoidance Level]] (Evade%)|||+0 | ||
+0% | |||
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| ||[[Jacket]] , [[Jacket|Heavy-Jacket]] , [[Boots]] , [[Boots|Heavy-Boots]] , [[Gloves]] , [[Helmet]] , [[Cape|Cape ,]] [[Accessory]] | |||
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|[[Accuracy]] | |[[Accuracy]] | ||
|0% | |0% | ||
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|[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow|Bow ,]] [[Accessory]] | |[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow|Bow ,]] [[Accessory]] | ||
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|[[Limit Level reduced]]||-0||[[Armor]] , [[Weapon]] , [[Cape|Cape ,]] [[Accessory]] | |[[Limit Level reduced]]||-0 | ||
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| ||[[Armor]] , [[Weapon]] , [[Cape|Cape ,]] [[Accessory]] | |||
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|[[Magic Execution Speed]] (Cast speed%)||+0%||[[Wand]] , [[Staff|Staff ,]] [[Accessory]] | |[[Magic Execution Speed]] (Cast speed%)||+0% | ||
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| ||[[Wand]] , [[Staff|Staff ,]] [[Accessory]] | |||
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|[[Mana Regeneration]]|||+0 | |[[Mana Regeneration]]|||+0 | ||
+0% | |||
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| ||[[Robe]] , [[Shield]] , [[Boots]] , [[Mage Boots]] , [[Mage Gloves]] , [[Gloves]] , [[Circlet]] , [[Cape|Cape ,]] [[Accessory]] | |||
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|[[Maximum Mana]] (Flat)|||+0||[[Robe]] , [[Mage Boots]] , [[Mage Gloves]] , [[Circlet]] , Cape? , [[Accessory]] | |[[Maximum Mana]] (Flat)|||+0 | ||
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| ||[[Robe]] , [[Mage Boots]] , [[Mage Gloves]] , [[Circlet]] , Cape? , [[Accessory]] | |||
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|[[Maximum Mana]] (%) | |[[Maximum Mana]] (%) | ||
| +0% | | +0% | ||
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|[[Robe]] , [[Circlet]] , [[Wand]] , [[Staff|Staff ,]] [[Accessory]] | |[[Robe]] , [[Circlet]] , [[Wand]] , [[Staff|Staff ,]] [[Accessory]] | ||
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|[[Maximum Physical Strength]] (Health%)|||+0 | |[[Maximum Physical Strength]] (Health%)|||+0 | ||
+0% | |||
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| ||[[Jacket|Heavy-jacket]] , [[Robe]] , [[Shield]] , [[Helmet|Heavy-Helmet ,]] [[Accessory]] | |||
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|[[Maximum Physical Strength]] (Flat health) | |[[Maximum Physical Strength]] (Flat health) | ||
| +0 | | +0 | ||
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|[[Pants]] , [[Jacket]] , [[Robe]] | |[[Pants]] , [[Jacket]] , [[Robe]] | ||
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|[[Maximum Stamina]] (Flat)|||+0||[[Pants]] , [[Jacket]] , [[Mage boots]] , [[Boots]] , [[Mage Gloves]] , [[Gloves]] , [[Helmet|Mail-helmet]] , [[Cape]] | |[[Maximum Stamina]] (Flat)|||+0 | ||
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| ||[[Pants]] , [[Jacket]] , [[Mage boots]] , [[Boots]] , [[Mage Gloves]] , [[Gloves]] , [[Helmet|Mail-helmet]] , [[Cape]] | |||
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|[[Maximum Stamina]] (%) | |[[Maximum Stamina]] (%) | ||
| +0 | | +0 | ||
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|[[Pants|Mail-pants]] , [[Jacket|Mail-jacket ,]] [[Accessory]] | |[[Pants|Mail-pants]] , [[Jacket|Mail-jacket ,]] [[Accessory]] | ||
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|[[Movement Speed]]||+0%||[[Boots]] , [[Mage boots]] , [[Cape]] | |[[Movement Speed]]||+0% | ||
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| ||[[Boots]] , [[Mage boots]] , [[Cape]] | |||
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|[[Physical Strength Regeneration]] (Flat Health regen)|||+0||[[Shield]] , [[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Helmet|Helmet ,]] [[Accessory]] | |[[Physical Strength Regeneration]] (Flat Health regen)|||+0 | ||
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| ||[[Shield]] , [[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Helmet|Helmet ,]] [[Accessory]] | |||
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|[[Physical Strength Regeneration]] (% Health regen) | |[[Physical Strength Regeneration]] (% Health regen) | ||
| +0% | | +0% | ||
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|[[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Circlet]] , [[Helmet|Helmet ,]] [[Accessory]] | |[[Boots|Heavy-Boots]] , [[Gloves|Heavy-Gloves]] , [[Circlet]] , [[Helmet|Helmet ,]] [[Accessory]] | ||
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|[[Probability of Critical]]||+0%||[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] | |[[Probability of Critical]]||+0% | ||
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| ||[[Gloves]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Bow]] | |||
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|[[Resistance to Attack Magic]]|||+0 | |[[Resistance to Attack Magic]]|||+0 | ||
+0% | |||
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| ||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Gloves]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Cape|Cape ,]] [[Accessory]] | |||
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|[[Resistance to Curse Magic]]|||+0 | |[[Resistance to Curse Magic]]|||+0 | ||
+0% | |||
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| ||[[Pants]] , [[Jacket]] , [[Robe]] , [[Boots]] , [[Gloves|Heavy-Gloves]] , [[Gloves]] , [[Mage Gloves]] , [[Helmet]] , [[Cape|Cape ,]] [[Accessory]] | |||
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|[[Stamina Regeneration]]|||+0 | |[[Stamina Regeneration]]|||+0 | ||
+0% | |||
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| ||[[Pants]] , [[Jacket]] , [[Robe]] , [[Shield]] , [[Boots]] , [[Mage boots]] , [[Gloves]] , [[Mage Gloves]] , [[Helmet|Helmet ,]] [[Accessory]] | |||
|}<sub>'''Note: Some bonuses may be from previous versions of the game and not currently implemented.'''</sub> | |}<sub>'''Note: Some bonuses may be from previous versions of the game and not currently implemented.'''</sub> | ||
== See also == | == See also == | ||
:▪ [[Item Rarity]] | :▪ [[Item Rarity]] |
Revision as of 07:44, 6 August 2024
Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Physical damage +6%
Resistance to Attack Magic +6
Limit Level reduced -1
Unidentified
(Craftable) Available item bonuses
Below is a complete list of item bonuses.
Note: Some bonuses may be from previous versions of the game and not currently implemented.