Item bonus: Difference between revisions
Measuperbia (talk | contribs) No edit summary |
Measuperbia (talk | contribs) No edit summary |
||
Line 65: | Line 65: | ||
|[[Physical Strength Regeneration]] (Health regen)|||+0 | +0%||[[Boots|Heavy-Boots]] , [[Shield]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Circlet]] | |[[Physical Strength Regeneration]] (Health regen)|||+0 | +0%||[[Boots|Heavy-Boots]] , [[Shield]] , [[Gloves|Heavy-Gloves]] , [[Helmet]] , [[Circlet]] | ||
|- | |- | ||
|[[Probability of Critical]]||+0%||[[ | |[[Probability of Critical]]||+0%||[[Bow]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Dagger]] , [[Polearm]] , [[Gloves]] | ||
|- | |- | ||
|[[Resistance to Attack Magic]]|||+0 | +0%||[[Pants]] , [[Jacket]] , [[ | |[[Resistance to Attack Magic]]|||+0 | +0%||[[Pants]] , [[Jacket]] , [[Robe]] , [[Gloves]] , [[Shield]] , [[Helmet]] , [[Cape]] | ||
|- | |- | ||
|[[Resistance to Curse Magic]]|||+0 | +0%||[[Pants]] , [[Jacket]] , [[ | |[[Resistance to Curse Magic]]|||+0 | +0%||[[Pants]] , [[Jacket]] , [[Robe]] , [[Gloves]] , [[Helmet]] , [[Cape]] | ||
|- | |- | ||
|[[Stamina Regeneration]]|||+0 | +0%||[[Pants]] , [[Jacket]] , [[ | |[[Stamina Regeneration]]|||+0 | +0%||[[Pants]] , [[Jacket]] , [[Robe]] , [[Boots]] , [[Mage boots]] , [[Shield]] , [[Helmet]] , [[Gloves]] , [[Mage Gloves]] | ||
|}<sub>'''Note: Some bonuses may be from previous versions of the game and not currently implemented.'''</sub> | |}<sub>'''Note: Some bonuses may be from previous versions of the game and not currently implemented.'''</sub> | ||
== See also == | == See also == | ||
:▪ [[Item Rarity]] | :▪ [[Item Rarity]] |
Revision as of 16:21, 5 August 2024
Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Physical damage +6%
Resistance to Attack Magic +6
Limit Level reduced -1
Unidentified
(Craftable) Available item bonuses
Below is a complete list of item bonuses.
Note: Some bonuses may be from previous versions of the game and not currently implemented.