Item bonus: Difference between revisions
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<span style="color:#0F0;background-color:#AAA;padding:2px;">Vitality +10</span> | <span style="color:#0F0;background-color:#AAA;padding:2px;">Vitality +10</span> | ||
<br /> | <br /> | ||
<span style="color:#0F0;background-color:#AAA;padding:2px;"> | <span style="color:#0F0;background-color:#AAA;padding:2px;">Physical damage +6%</span> | ||
<br /> | <br /> | ||
<span style="color:#0F0;background-color:#AAA;padding:2px;">Resistance to Attack Magic +6</span> | <span style="color:#0F0;background-color:#AAA;padding:2px;">Resistance to Attack Magic +6</span> | ||
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|[[Vitality]]||+0||[[Pants]] , [[Jacket]] , [[Helmet|Heavy-Helmet]] , [[Shield]] , [[Cape]] , [[Robe]] | |[[Vitality]]||+0||[[Pants]] , [[Jacket]] , [[Helmet|Heavy-Helmet]] , [[Shield]] , [[Cape]] , [[Robe]] | ||
|- | |- | ||
|[[ | |[[Magical/Physical damage]]|||+0 | +0%||[[Weapon]] | ||
|- | |- | ||
|[[Additional Defensive Power]] (Physical def)|||+0 | +0%||[[Armor]] , [[Cape]] | |[[Additional Defensive Power]] (Physical def)|||+0 | +0%||[[Armor]] , [[Cape]] | ||
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|[[Mana Regeneration]]|||+0 | +0%||[[Mage Gloves]] , [[Gloves]] , [[Robe]] , [[Circlet]] , [[Mage Boots]] , [[Cape]] , [[Boots]] , [[Shield]] | |[[Mana Regeneration]]|||+0 | +0%||[[Mage Gloves]] , [[Gloves]] , [[Robe]] , [[Circlet]] , [[Mage Boots]] , [[Cape]] , [[Boots]] , [[Shield]] | ||
|- | |- | ||
|[[Maximum Mana]]|||+0 | |[[Maximum Mana]]|||+0||[[Circlet]] , [[Mage Boots]] , [[Mage Gloves]] , [[Robe]] , Cape? | ||
|- | |||
|[[Maximum Mana]] (%) | |||
| +0% | |||
|[[Circlet]] , [[Wand]] , [[Staff]] , [[Robe]] | |||
|- | |- | ||
|[[Maximum Physical Strength]] (Health%)|||+0 | +0%||[[Helmet|Heavy-Helmet]] , [[Jacket|Heavy-jacket]] , [[Shield]] , [[Robe]] | |[[Maximum Physical Strength]] (Health%)|||+0 | +0%||[[Helmet|Heavy-Helmet]] , [[Jacket|Heavy-jacket]] , [[Shield]] , [[Robe]] |
Revision as of 15:30, 5 August 2024
Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Physical damage +6%
Resistance to Attack Magic +6
Limit Level reduced -1
Unidentified
(Craftable) Available item bonuses
Below is a complete list of item bonuses.
Note: Some bonuses may be from previous versions of the game and not currently implemented.