Item bonus: Difference between revisions

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|[[Strength]]||+0||[[Sword]] , [[Axe]] , [[Mace]] , [[Helmet]]
|[[Strength]]||+0||[[Sword]] , [[Axe]] , [[Mace]] , [[Helmet]]
|-
|-
|[[Vitality]]||+0||[[Pants]] , [[Armor]]
|[[Vitality]]||+0||[[Pants]] , [[Armor]] , [[Helmet|Heavy-Helmet]]
|-
|-
|[[Additional Attacking Power]]|||+0 | +0%||[[Sword]] , [[Axe]] , [[Mace]] , [[Polearm]] , [[Bow]]
|[[Additional Attacking Power]]|||+0 | +0%||[[Sword]] , [[Axe]] , [[Mace]] , [[Polearm]] , [[Bow]]
Line 57: Line 57:
|[[Maximum Durability]]|||+0 | +0%||{{need info}}
|[[Maximum Durability]]|||+0 | +0%||{{need info}}
|-
|-
|[[Maximum Mana]]|||+0 | +0%||[[Circlet]]
|[[Maximum Mana]]|||+0 | +0%||[[Circlet]] , [[Mage Boots]] , [[Mage Gloves]] , [[Robe]]
|-
|-
|[[Maximum Physical Strength]]|||+0 | +0%||{{need info}}
|[[Maximum Physical Strength]]|||+0 | +0%||{{need info}}
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|-
|[[Maximum Stamina]]|||+0 | +0%||[[Pants]] , [[Armor]] , [[Gloves]]
|[[Maximum Stamina]]|||+0 | +0%||[[Pants]] , [[Armor]] , [[Gloves]] , [[Boots]] , [[Mage boots]] , [[Mage Gloves]]
|-
|-
|[[Movement Speed]]||+0%||[[Boots]] , [[Mage boots]]
|[[Movement Speed]]||+0%||[[Boots]] , [[Mage boots]]

Revision as of 11:40, 5 August 2024

Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.

Examples:

Vitality +10
Additional Magic Power + 6%
Resistance to Attack Magic + 22%
Limit Level reduced -1
Unidentified

Available item bonuses

Below is a complete list of item bonuses.

Item bonus Modifier Description
Dexterity +0 Boots , Gloves , Bow , Sword , Axe , Mace , Polearm , Helmet
Intelligence +0 Mage boots , Mage Gloves , Robe , Staff , Wand , Circlet
Strength +0 Sword , Axe , Mace , Helmet
Vitality +0 Pants , Armor , Heavy-Helmet
Additional Attacking Power +0 | +0% Sword , Axe , Mace , Polearm , Bow
Additional Defensive Power +0 | +0% Pants , Armor , Boots , Gloves , Mage Boots , Mage Gloves , Robe
Additional Magic Power +0 | +0% need info
Attacking Power by Character Level +0% need info
Attack Level +0 need info
Avoidance Level +0 | +0% need info
Defensive Level +0 need info
Defensive Magic Power +0 | +0% need info
Defensive Power by Character Level +0% need info
Limit Level reduced -0 Armor , Weapon
Magic Execution Speed +0% Wand , Staff
Mana Regeneration +0 | +0% Mage Gloves , Gloves , Robe , Circlet , Mage Boots
Mana Steal +0 | +0% need info
Maximum Durability +0 | +0% need info
Maximum Mana +0 | +0% Circlet , Mage Boots , Mage Gloves , Robe
Maximum Physical Strength +0 | +0% need info
Maximum Stamina +0 | +0% Pants , Armor , Gloves , Boots , Mage boots , Mage Gloves
Movement Speed +0% Boots , Mage boots
Physical Strength Regeneration +0 | +0% need info
Physical Strength Steal +0 | +0% need info
Probability of Critical +0% Gloves
Resistance to Attack Magic +0 | +0% Pants , Armor , Gloves , Robe
Resistance to Curse Magic +0 | +0% Pants , Armor , Gloves , Robe
Stamina Regeneration +0 | +0% Pants , Armor , Gloves , Boots , Mage boots
Stamina Steal +0 | +0% need info

Note: Some bonuses may be from previous versions of the game and not currently implemented.

See also

▪ Item Rarity