Item bonus: Difference between revisions
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!Item bonus!!Modifier!!Description | !Item bonus!!Modifier!!Description | ||
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|[[Dexterity]]||+0||[[Boots]] , [[Gloves]] | |[[Dexterity]]||+0||[[Boots]] , [[Gloves]] , [[Bow]] , [[Sword]] , [[Axe]] , [[Mace]] , [[Polearm]] , [[Helmet]] | ||
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|[[Intelligence]]||+0||[[Mage boots]] , [[Mage Gloves]] | |[[Intelligence]]||+0||[[Mage boots]] , [[Mage Gloves]] , [[Robe]] , [[Staff]] , [[Wand]] , [[Circlet]] | ||
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|[[Strength]]||+0||{{need info}} | |[[Strength]]||+0||{{need info}} |
Revision as of 11:21, 5 August 2024
Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Additional Magic Power + 6%
Resistance to Attack Magic + 22%
Limit Level reduced -1
Unidentified
Available item bonuses
Below is a complete list of item bonuses.
Note: Some bonuses may be from previous versions of the game and not currently implemented.