Item bonus: Difference between revisions
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[[Weapon]]s, [[Armor]], and [[Jewelry]] can spawn with additional and randomized '''Item Bonuses'''. These bonuses enhance [[item]] or [[character]] stats while equipped. The bonus modifier can be +/- a | [[Weapon]]s, [[Armor]], and [[Jewelry]] can spawn with additional and randomized '''Item Bonuses'''. These bonuses enhance [[item]] or [[character]] stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's [[Item Rarity|rarirty]]. The text color of a bonus attribute most often is shown in <span style="color:#0F0;background-color:#AAA;padding:2px;">green</span> (#0F0) while several other decreasing (but helpful) bonsues are shown with <span style="color:#F00;background-color:#AAA;padding:2px;">red</span> (#F00) text. | ||
Examples: | Examples: |
Revision as of 04:02, 17 June 2024
Weapons, Armor, and Jewelry can spawn with additional and randomized Item Bonuses. These bonuses enhance item or character stats while equipped. The bonus modifier can be +/- a flat number (0) or percentage (0%) and are listed underneath the basic information table of an item in the tooltip. The amount of the bonuses is restricted by the item's rarirty. The text color of a bonus attribute most often is shown in green (#0F0) while several other decreasing (but helpful) bonsues are shown with red (#F00) text.
Examples:
Vitality +10
Additional Magic Power + 6%
Resistance to Attack Magic + 22%
Limit Level reduced -1
Available item bonuses
Below is a complete list of item bonuses.
Note: Some bonuses may be from previous versions of the game and not currently implemented.