Enchanting: Difference between revisions

From FHX Wiki
(creation - WIP)
 
 
(33 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Page warning
{{Quote|quote=What do you want me to make?|source=Leo Canton, Blacksmith (Rog)}}
|Message=This page is in draft. Separating this information from the [[Crafting]] article.
'''Enchanting''' is the process of using [[enchanting sheet]]s on a weapon or armor item to improve the attack or defense stats. Enchanted items have "'''+X'''" at the end of their name. For manufacturing and upgrading items, see [[Crafting]].
}}
<blockquote style="padding: 0em 2em 0em 1em; margin: 1em 0em 1em {{{icon-size|4em}}}; {{{{{icon|}}}|| border-left: 1px solid silver; }}"><div style="position: absolute; margin-top: -0.2em; margin-left: -{{{icon-size|0.8em}}}; font: bold 5em Times New Roman, Times, Georgie, serif; color: silver;">{{{icon-size|}}}<div style="position: absolute; margin-left: -0.05em;">{{{icon|“}}}</div></div><div style="line-height: 1.53846em;">What do you want me to make?
<p style='margin-left: 2em;'>''—Leo Canton, Blacksmith (Rog)''</p></blockquote>
'''Enchanting''' is the process of improving the attack stat on a weapon or the defense stats on armor using [[Enchanting Sheet]]s. Enchatning items have "'''+X'''" at the end of their name. For manufacturing and upgrading, see [[Crafting]].
__TOC__
__TOC__
== Blacksmiths & Tools ==
== Blacksmiths & Tools ==
: ''Primary articles: [[Blacksmith]], [[Blessing Stone]]''
: ''Primary article: [[Blacksmith]]''
Enchanting does not require any crafting skills and can only be done at a Blacksmith.  
Enchanting does not require crafting skills or tools, and can only be done at a Blacksmith. A Blessing Stone is optional, but can be placed in the tool slot to protect an item from being destroyed.
{| class="wikitable sortable"
{{STF|magic}}
|-
! colspan="2"|
| style="text-align:center"| https://cdn.fhxrestoration.com/common/entities/items/icons/crafting/tool/sstone01.gif || [[Blessing Stone]] || Protects an item from being destroyed when an enchant attempt fails.
|-  
|}
| style="text-align:center"| {{item icon|Blessing Stone}} || Protects an item from being destroyed when an enchant attempt fails.
== Recipes ==
: ''Primary article: [[Enchanting Sheet]]''
Enchanting Sheets come in Weapon, Armor, Soul Weapon, and Soul Armor variations. They can be found as loot from monsters.
{| class="wikitable sortable"
|+ Enchanting Sheet examples
|-
! Icon !! Name !! Uses
|-
| https://cdn.fhxrestoration.com/common/entities/items/icons/crafting/sheet/sarmor_sheet01.gif || [[Enchanting Sheet]] || Used to enchant [[Item Rarity|Normal, Magic, Rare, or Soul]] [[Armor|armor items]] to increase their base armor values.
|}
|}
== Sheets ==
:''Primary article: [[Enchanting sheet]]''
Enchanting sheets come in Weapon, Armor, Soul Weapon, and Soul Armor variations. They can be found as loot from monsters.


[[File:Window-enchanting.png|thumb|250px|Enchanting window]]
[[File:Window-enchanting.png|thumb|250px|Enchanting window]]
Line 28: Line 19:


== Enchanting window ==
== Enchanting window ==
The enchanting window can be opened by interacting with a [[Blacksmith]] and selecting Enchant.
The enchanting window can be opened by interacting with a [[Blacksmith]] and selecting '''Enchant'''.


The player must place the appropriate items in the crafting window to manufacture or upgrade items. Attempting to place the incorrect item will highlight the slot red and prevent placement.
The player must place the appropriate items in the enchanting window to enchant items. Attempting to place the incorrect item will highlight the slot red and prevent placement.
* The enchanting sheet and Blessing Stone (optional) can be placed in the '''sheet slot (top left)''' and '''tool slot (top right)'''.  
* The enchanting sheet and Blessing Stone (optional) can be placed in the '''sheet slot (top left)''' and '''tool slot (top right)'''.  
* The desired item must also be placed in the '''item slot (center)'''.
* The desired item must also be placed in the '''item slot (center)'''.


Once the window is filled with the necessary items, clicking the '''Enchant''' button at the bottom will consume the crafting items to attempt the action. See the [[#Success or Failure|Success or Failure]] section for more information on crafting results.
Once the window is filled with the necessary items, clicking the '''Enchant''' button at the bottom will consume the enchanting items to attempt the action. See the [[#Success or Failure|Success or Failure]] section for more information on enchanting results.
 
== Enchanting items ==
== Enchanting items ==
The process of enchanting items involves using enchanting sheets to increase the attack on a weapon or the defense on armor. Enchanting can only be performed using a [[Blacksmith]] and does not require any crafting skills, crafting tools, or crafting materials.
The process of enchanting items involves using enchanting sheets to increase the attack on a weapon or the defense on armor. Enchanting can only be performed using a [[Blacksmith]] and does not require any crafting skills, crafting tools, or crafting materials.
<br><br>
<br><br>
'''Enchanting Sheets''': [[Armor Enchanting Sheet]] • [[Soul Armor Enchanting Sheet]] • [[Weapon Enchanting Sheet]] • [[Soul Weapon Enchanting Sheet]]
'''Enchanting sheets''': [[Armor Enchanting Sheet]] • [[Soul Armor Enchanting Sheet]] • [[Weapon Enchanting Sheet]] • [[Soul Weapon Enchanting Sheet]]
<br><br>
<br><br>
While upgrading and enchanting are terms used interchangeably, below are the distinctions to clarify what each action requires.  
While "upgrading" and "enchanting" are terms used interchangeably, below are the distinctions to clarify what each action requires.  
* Upgrading increases the rarity by adding bonuses to item stats and character attributes. See [[Crafting]] for more information.
* "Upgrading" increases the rarity by adding bonuses to item stats and character attributes. See [[Crafting]] for more information.
* Enchanting increases the item's attack or defense stats specifically, adds '''+X''' to the end of the name, and can add a glow effect to the model of the item.
* "Enchanting" increases the item's attack or defense stats specifically, adds '''+X''' to the end of the name, and can add a glow effect to the model of the item.
** The glow effect becomes more intense as the enchantment value is increased.  
** The glow effect becomes more intense as the enchantment value is increased.  
** Enchanting an item to '''+3''' is guaranteed success, but every increase after that (max. +10) has an exponentially higher chance of failure.  
** Enchanting an item to '''+3''' is guaranteed success, but every increase after that (max. +10) has an exponentially higher chance of failure.  
*** Failed enchantments can result in only the sheet being consumed, and retaining the item, or the item might also be destroyed in the process.
*** Failed enchantments can result in only the sheet being consumed, and retaining the item, or the item might also be destroyed in the process.
** Enchanting requires an enchanting sheet and does not require a tool, but a [[Blessing Stone]] can be placed in the tool slot to protect the item from being destroyed.  
** Enchanting requires an enchanting sheet and does not require a tool, but a [[Blessing Stone]] can be placed in the tool slot to protect the item from being destroyed.  
# Click '''Enchant'''
'''To enchant an item:'''
'''To enchant an item:'''
# Open the crafting window by interacting with a [[Blacksmith]] or using the [[Manufacture]] skill.
# Open the crafting window by interacting with a [[Blacksmith]].
# Place the necessary items in their respective slots:
# Place the necessary items in their respective slots:
#:* '''Tool''': Blessing Stone (optional)
#:* '''Tool''': Blessing Stone (optional)
#:* '''Sheet''': Enchanting Crafting Sheet
#:* '''Sheet''': Enchanting sheet
#:* '''Item''': Item to be enchanted
#:* '''Item''': Item to be enchanted
# Click '''Enchant'''
# Click '''Enchant'''
=== Success or Failure ===
=== Success or Failure ===
Skill XP is earned for the recipe's required skills, regardless of success or failure.
:'''Success''': Enchanting the item consumes the sheet and an amount of money.
<br>
:'''Success''': Upgrading the item consumes the sheet, materials, and an amount of money.
:: Dialogue: ''"Success"'' is displayed in chat.
:: Dialogue: ''"Success"'' is displayed in chat.
:'''Failure''': Failing to enchant the item consumes the sheet, an amount of money, and potentially the target item.
:'''Failure''': Failing to enchant the item consumes the sheet, an amount of money, and potentially the target item.
:: Dialogue: ''"Failed to enchant the item."'' is displayed in chat. {{need info}}Confirm?
:: Dialogue: ''"Failure."'' is displayed in chat.
::* When using [[Enchanting Sheet]]s, failure has a chance of destroying the item when failing to upgrade past a '''+3''' enchantment.  
::* When using [[enchanting sheet]]s, failure has a chance of destroying the item when failing to upgrade past a '''+3''' enchantment.  
::** '''+3''' enchantment has guaranteed success, '''+4''' or higher (max. +10) has a chance of destroying the item.
::** '''+3''' enchantment has guaranteed success, '''+4''' or higher (max. +10) has a chance of destroying the item.
::** [[Blessing Stone]]s protect the target item from being destroyed, but are consumed in the process.  
::** [[Blessing Stone]]s protect the target item from being destroyed, but are consumed in the process.
<br>
{{STF|magic}}
!
!+1
!+2
!+3
!+4
!+5
!+6
!+7
!+8
!+9
!+10
|-
|Chance to success
|100%
|100%
|100%
|70%
|50%
|40%
|30%
|20%
|10%
|5%
|-
|[[Coin]] cost
|5GP
|10GP
|20GP
|40GP
|80GP
|1,6PP
|3,2PP
|6,4PP
|12PP
|24PP
|}
:
 
=== Notes ===
=== Notes ===
* Bullet list of tips, tricks, advice, etc.
* Bullet list of tips, tricks, advice, etc.
== Locations ==
== Locations ==
: ''Primary articles: [[Blacksmith]]''
: ''Primary article: [[Blacksmith]]''
'''[[Rog]]'''
'''[[Rog Imperial City (V3)|Rog Imperial City]]'''
:* [[Leo Canton]] (Blacksmith)
:* [[Leo Canton]] (Blacksmith)
'''[[Midland]]'''
'''[[Midland Port]]'''
:* [[Tony Sullivan]] (Blacksmith)
:* [[Tony Sullivan]] (Blacksmith)
'''[[Dusty Gorge]]'''
'''[[Dusty Town]]'''
:* -
:* -
== Gallery ==
{{WIP}}
<br>Image gallery of filled enchanting windows, enchanting sheets, blessing stones, glowing items, etc.
{{enchanting nav}}
[[Category:Enchanting|*]]

Latest revision as of 14:00, 3 October 2024

What do you want me to make?

—Leo Canton, Blacksmith (Rog)

Enchanting is the process of using enchanting sheets on a weapon or armor item to improve the attack or defense stats. Enchanted items have "+X" at the end of their name. For manufacturing and upgrading items, see Crafting.

Blacksmiths & Tools

Primary article: Blacksmith

Enchanting does not require crafting skills or tools, and can only be done at a Blacksmith. A Blessing Stone is optional, but can be placed in the tool slot to protect an item from being destroyed.

Blessing Stone Protects an item from being destroyed when an enchant attempt fails.

Sheets

Primary article: Enchanting sheet

Enchanting sheets come in Weapon, Armor, Soul Weapon, and Soul Armor variations. They can be found as loot from monsters.

Enchanting window
Enchanting window with items

Enchanting window

The enchanting window can be opened by interacting with a Blacksmith and selecting Enchant.

The player must place the appropriate items in the enchanting window to enchant items. Attempting to place the incorrect item will highlight the slot red and prevent placement.

  • The enchanting sheet and Blessing Stone (optional) can be placed in the sheet slot (top left) and tool slot (top right).
  • The desired item must also be placed in the item slot (center).

Once the window is filled with the necessary items, clicking the Enchant button at the bottom will consume the enchanting items to attempt the action. See the Success or Failure section for more information on enchanting results.

Enchanting items

The process of enchanting items involves using enchanting sheets to increase the attack on a weapon or the defense on armor. Enchanting can only be performed using a Blacksmith and does not require any crafting skills, crafting tools, or crafting materials.

Enchanting sheets: Armor Enchanting SheetSoul Armor Enchanting SheetWeapon Enchanting SheetSoul Weapon Enchanting Sheet

While "upgrading" and "enchanting" are terms used interchangeably, below are the distinctions to clarify what each action requires.

  • "Upgrading" increases the rarity by adding bonuses to item stats and character attributes. See Crafting for more information.
  • "Enchanting" increases the item's attack or defense stats specifically, adds +X to the end of the name, and can add a glow effect to the model of the item.
    • The glow effect becomes more intense as the enchantment value is increased.
    • Enchanting an item to +3 is guaranteed success, but every increase after that (max. +10) has an exponentially higher chance of failure.
      • Failed enchantments can result in only the sheet being consumed, and retaining the item, or the item might also be destroyed in the process.
    • Enchanting requires an enchanting sheet and does not require a tool, but a Blessing Stone can be placed in the tool slot to protect the item from being destroyed.

To enchant an item:

  1. Open the crafting window by interacting with a Blacksmith.
  2. Place the necessary items in their respective slots:
    • Tool: Blessing Stone (optional)
    • Sheet: Enchanting sheet
    • Item: Item to be enchanted
  3. Click Enchant

Success or Failure

Success: Enchanting the item consumes the sheet and an amount of money.
Dialogue: "Success" is displayed in chat.
Failure: Failing to enchant the item consumes the sheet, an amount of money, and potentially the target item.
Dialogue: "Failure." is displayed in chat.
  • When using enchanting sheets, failure has a chance of destroying the item when failing to upgrade past a +3 enchantment.
    • +3 enchantment has guaranteed success, +4 or higher (max. +10) has a chance of destroying the item.
    • Blessing Stones protect the target item from being destroyed, but are consumed in the process.


+1 +2 +3 +4 +5 +6 +7 +8 +9 +10
Chance to success 100% 100% 100% 70% 50% 40% 30% 20% 10% 5%
Coin cost 5GP 10GP 20GP 40GP 80GP 1,6PP 3,2PP 6,4PP 12PP 24PP

Notes

  • Bullet list of tips, tricks, advice, etc.

Locations

Primary article: Blacksmith

Rog Imperial City

Midland Port

Dusty Town

  • -

Gallery

This section is a work in progress. If you would like to contribute, please message us on Discord.
Image gallery of filled enchanting windows, enchanting sheets, blessing stones, glowing items, etc.


Enchanting
Enchanting sheetsBlacksmithBlessing Stones

Related: CraftingCrafting sheets