Tick

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Revision as of 14:01, 18 October 2024 by Ryzuhr (talk | contribs) (Created page with "An in-game [[{{PAGENAME}}]] represents about 1.5 seconds in the real world. This can affect mechanics like health regeneration and the passage of time. == See also == * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
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An in-game Tick represents about 1.5 seconds in the real world. This can affect mechanics like health regeneration and the passage of time.

See also