All public logs
Combined display of all available logs of FHX Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:25, 18 October 2024 Ryzuhr talk contribs created page Mana regeneration (Redirected page to Mana Regeneration) Tag: New redirect
- 20:25, 18 October 2024 Ryzuhr talk contribs created page Health regeneration (Redirected page to Health Regeneration) Tag: New redirect
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Stamina regen (Redirected page to Stamina Regeneration) Tag: New redirect
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Mana regen (Redirected page to Mana Regeneration) Tag: New redirect
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Health regen (Redirected page to Health Regeneration) Tag: New redirect
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Move speed (Redirected page to Movement Speed) Tag: New redirect
- 14:33, 18 October 2024 Ryzuhr talk contribs created page Evade chance (Redirected page to Evasion) Tag: New redirect
- 14:33, 18 October 2024 Ryzuhr talk contribs created page Crit (Redirected page to Critical Chance) Tag: New redirect
- 14:33, 18 October 2024 Ryzuhr talk contribs created page Crit chance (Redirected page to Critical Chance) Tag: New redirect
- 14:17, 18 October 2024 Ryzuhr talk contribs created page Template:Attribute nav (Created page with "<hr style="margin-top:1em; margin-bottom:1em; clear:both;"> {| class="wikitable" width="50%" style="margin: auto;text-align: center;" ! Attributes |- | Vitality (VIT) • Dexterity (DEX) • Intelligence (INT) • Strength (STR) |- | Health • Mana • Stamina Health Regeneration • Mana Regeneration • Stamina Regeneration |- | Physical Attack • Magical Attack • Physic...")
- 14:07, 18 October 2024 Ryzuhr talk contribs created page Stamina Regeneration (Created page with "[[{{PAGENAME}}]] affects how much stamina is regained per tick. Stamina regen can be increased by equipping armor with bonuses to Stamina Regeneration, spending points in VIT, or skills like {{skill icon|Restful}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Health Reg...")
- 14:07, 18 October 2024 Ryzuhr talk contribs created page Mana Regeneration (Created page with "[[{{PAGENAME}}]] affects how much mana is regained per tick. Mana regen can be increased by equipping armor with bonuses to Mana Regeneration, spending points in INT, or skills like {{skill icon|Meditation}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Health Regenerat...")
- 14:07, 18 October 2024 Ryzuhr talk contribs created page Health Regeneration (Created page with "[[{{PAGENAME}}]] affects how much health is regained per tick. Health regen can be increased by equipping armor with bonuses to Health Regeneration, spending points in VIT, or skills like {{skill icon|Regeneration}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Mana Reg...")
- 14:04, 18 October 2024 Ryzuhr talk contribs created page Sitting (Created page with "[[{{PAGENAME}}]] (default {{key|X}}) places the character in a sitting position and increases regeneration rates of health, mana, and stamina. While in this state, the character cannot move and must take time to stand up before attacking. == See also == * Tick * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
- 14:01, 18 October 2024 Ryzuhr talk contribs created page Tick (Created page with "An in-game [[{{PAGENAME}}]] represents about 1.5 seconds in the real world. This can affect mechanics like health regeneration and the passage of time. == See also == * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
- 13:47, 18 October 2024 Ryzuhr talk contribs created page Movement Speed (Created page with "[[{{PAGENAME}}]] increases how fast a character moves when walking, running, or sprinting. Move speed can be increased by equipping armor with bonuses to Movement Speed, consuming potions or scrolls, or skills like {{skill icon|Fast Run}} or {{skill icon|Haste}}. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes")
- 13:46, 18 October 2024 Ryzuhr talk contribs created page Evasion (Created page with "[[{{PAGENAME}}]] (also known as '''evade chance''' or '''evade''') increases the chance of dodging a physical attack. Evasion can be increased by equipping armor with bonuses to Evasion, spending points in DEX, or skills like {{skill icon|Air Wing}}. Plate armor and shields can reduce total evade rating. == Stats == * Evasion rating can reach a maximum of 50%. ** Evade decrement from armor and shields is subtracted from the overall rating before...")
- 13:40, 18 October 2024 Ryzuhr talk contribs created page Critical Chance (Created page with "[[{{PAGENAME}}]] (also known as '''crit chance''' or '''crit''') affects the chance of an auto-attack dealing critical damage. Crit chance can be increased by equipping gear with bonuses to Critical Chance, spending points in DEX, or skills like {{skill icon|Critical}}. == Stats == * Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit. * Critical damage has a fixed multiplier range that is applied to an attack...")
- 13:34, 18 October 2024 Ryzuhr talk contribs created page Casting speed (Redirected page to Cast Speed) Tag: New redirect
- 13:33, 18 October 2024 Ryzuhr talk contribs created page Cast Speed (Created page with "[[{{PAGENAME}}]] (or '''casting speed''') affects how quickly skills can be cast. Cast speed can be increased by equipping items with bonuses to cast speed. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Staffs * Wand (type)s")
- 13:29, 18 October 2024 Ryzuhr talk contribs created page Block (Redirected page to Blocking Rate) Tag: New redirect
- 13:29, 18 October 2024 Ryzuhr talk contribs created page Blocking Rate (Created page with "[[{{PAGENAME}}]] (or '''block''') increases the chance of blocking a physical attack. Blocking rate can be increased by equipping a shield or spending points in STR. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Evasion")
- 13:27, 18 October 2024 Ryzuhr talk contribs created page Bonuses (Redirected page to Item bonus) Tag: New redirect
- 13:26, 18 October 2024 Ryzuhr talk contribs created page Accuracy (Created page with "[[{{PAGENAME}}]] increases the chance of landing an attack. Accuracy can be increased by equipping gear with bonuses to the accuracy stat. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Evasion")
- 22:01, 17 October 2024 Ryzuhr talk contribs created page Curse Resistance (Created page with "[[{{PAGENAME}}]] reduces the chance of being affected by curses. For each 1 point in resistance, the chance of being cursed is reduced by 1%. Curse resistance can be increased by equipping armor with {{bonus|Resistance to Curse Magic}} and skills like {{skill icon|Evil Protection}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
- 21:57, 17 October 2024 Ryzuhr talk contribs created page Magic Resistance (Created page with "[[{{PAGENAME}}]] reduces the amount of magic damage taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with {{bonus|Resistance to Attack Magic}} and skills like {{skill icon|Harm Resist Up}} or {{skill icon|Salvation}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
- 21:53, 17 October 2024 Ryzuhr talk contribs created page Ranged Resistance (Created page with "[[{{PAGENAME}}]] reduces the amount of ranged physical damage taken. For each 1 point in resistance, ranged physical damage is reduced by 1%. Ranged resistance can be increased by equipping armor with bonuses. Some races have a naturally higher melee resistance than others. == See also == * Attributes * Physical Defense")
- 21:52, 17 October 2024 Ryzuhr talk contribs created page Melee Resistance (Created page with "[[{{PAGENAME}}]] reduces the amount of physical damage taken. For each 1 point in resistance, physical damage is reduced by 1%. Melee resistance can be increased by equipping armor with bonuses. Some races have a naturally higher melee resistance than others. == See also == * Attributes * Physical Defense")
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Health point (Redirected page to Health) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Stamina point (Redirected page to Stamina) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Stamina points (Redirected page to Stamina) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page SP (Redirected page to Stamina) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Stamina pool (Redirected page to Stamina) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page Mana points (Redirected page to Mana) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page Mana pool (Redirected page to Mana) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page MP (Redirected page to Mana) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page Mana point (Redirected page to Mana) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page Health points (Redirected page to Health) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page Hit points (Redirected page to Health) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page HP (Redirected page to Health) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page STR (Redirected page to Strength) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page INT (Redirected page to Intelligence) Tag: New redirect
- 21:46, 17 October 2024 Ryzuhr talk contribs created page DEX (Redirected page to Dexterity) Tag: New redirect
- 21:46, 17 October 2024 Ryzuhr talk contribs created page VIT (Redirected page to Vitality) Tag: New redirect
- 21:44, 17 October 2024 Ryzuhr talk contribs created page Magical Defense (Created page with "[[{{PAGENAME}}]] represents how much susceptible to magical damage the character is. Magical defense can be increased by equipping armor with higher magical defense bonuses, spending points in INT, or skills like {{skill icon|Magic Defense}} and {{skill icon|Divine Protection}}. Defense decreases magical damage taken from skills. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == *...")
- 21:40, 17 October 2024 Ryzuhr talk contribs created page Physical Defense (Created page with "[[{{PAGENAME}}]] represents how much susceptible to physical damage the character is. Physical defense can be increased by equipping armor with higher physical defense bonuses, spending points in STR, or skills like {{skill icon|Holy Defense}} and {{skill icon|Form Tower}}. Defense decreases physical damage taken from auto-attacks and skills. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}...")
- 21:33, 17 October 2024 Ryzuhr talk contribs created page Magical Attack (Created page with "[[{{PAGENAME}}]] (or '''magic damage''') represents how much magical damage the character inflicts with spells. Magical attack can be increased by spending points in INT, consuming potions, or skills like {{skill icon|Bless Water}} and {{skill icon|Grow-up}}. Damage is reduced by the target's magical defense. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attribute...")
- 21:28, 17 October 2024 Ryzuhr talk contribs created page Physical Attack (Created page with "[[{{PAGENAME}}]] (or '''physical damage''') represents how much physical damage the character inflicts with auto-attacks and some skills. Physical attack can be increased by spending points in STR, consuming potions, or skills like {{skill icon|Strength|Strength (skill)}} and {{skill icon|Courage}}. Damage is reduced by the target's physical defense. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and v...")
- 21:21, 17 October 2024 Ryzuhr talk contribs created page Stamina (Created page with "[[{{PAGENAME}}]] (also known as '''stamina points''' or '''SP''') represents how much physical energy a character has remaining. Stamina is used by every class to cast skills, and is also consumed when sprinting. Stamina can be recovered during combat with {{skill icon|Stamina Regain}} or {{skill icon|Heaven's Heal}}. Stamina naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This s...")
- 21:20, 17 October 2024 Ryzuhr talk contribs created page Mana (Created page with "[[{{PAGENAME}}]] (also known as '''mana points''' or '''MP''') represents how much magical energy a character has remaining. Mana is used by every class to cast skills. Mana can be recovered during combat with {{skill icon|Conversion}}. Mana naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == Trivia == *...")