All public logs
Combined display of all available logs of FHX Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Mana regen (Redirected page to Mana Regeneration) Tag: New redirect
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Health regen (Redirected page to Health Regeneration) Tag: New redirect
- 14:34, 18 October 2024 Ryzuhr talk contribs created page Move speed (Redirected page to Movement Speed) Tag: New redirect
- 14:33, 18 October 2024 Ryzuhr talk contribs created page Evade chance (Redirected page to Evasion) Tag: New redirect
- 14:33, 18 October 2024 Ryzuhr talk contribs created page Crit (Redirected page to Critical Chance) Tag: New redirect
- 14:33, 18 October 2024 Ryzuhr talk contribs created page Crit chance (Redirected page to Critical Chance) Tag: New redirect
- 14:17, 18 October 2024 Ryzuhr talk contribs created page Template:Attribute nav (Created page with "<hr style="margin-top:1em; margin-bottom:1em; clear:both;"> {| class="wikitable" width="50%" style="margin: auto;text-align: center;" ! Attributes |- | Vitality (VIT) • Dexterity (DEX) • Intelligence (INT) • Strength (STR) |- | Health • Mana • Stamina Health Regeneration • Mana Regeneration • Stamina Regeneration |- | Physical Attack • Magical Attack • Physic...")
- 14:07, 18 October 2024 Ryzuhr talk contribs created page Stamina Regeneration (Created page with "[[{{PAGENAME}}]] affects how much stamina is regained per tick. Stamina regen can be increased by equipping armor with bonuses to Stamina Regeneration, spending points in VIT, or skills like {{skill icon|Restful}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Health Reg...")
- 14:07, 18 October 2024 Ryzuhr talk contribs created page Mana Regeneration (Created page with "[[{{PAGENAME}}]] affects how much mana is regained per tick. Mana regen can be increased by equipping armor with bonuses to Mana Regeneration, spending points in INT, or skills like {{skill icon|Meditation}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Health Regenerat...")
- 14:07, 18 October 2024 Ryzuhr talk contribs created page Health Regeneration (Created page with "[[{{PAGENAME}}]] affects how much health is regained per tick. Health regen can be increased by equipping armor with bonuses to Health Regeneration, spending points in VIT, or skills like {{skill icon|Regeneration}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Mana Reg...")
- 14:04, 18 October 2024 Ryzuhr talk contribs created page Sitting (Created page with "[[{{PAGENAME}}]] (default {{key|X}}) places the character in a sitting position and increases regeneration rates of health, mana, and stamina. While in this state, the character cannot move and must take time to stand up before attacking. == See also == * Tick * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
- 14:01, 18 October 2024 Ryzuhr talk contribs created page Tick (Created page with "An in-game [[{{PAGENAME}}]] represents about 1.5 seconds in the real world. This can affect mechanics like health regeneration and the passage of time. == See also == * Health Regeneration * Mana Regeneration * Stamina Regeneration Category:Game mechanics")
- 13:47, 18 October 2024 Ryzuhr talk contribs created page Movement Speed (Created page with "[[{{PAGENAME}}]] increases how fast a character moves when walking, running, or sprinting. Move speed can be increased by equipping armor with bonuses to Movement Speed, consuming potions or scrolls, or skills like {{skill icon|Fast Run}} or {{skill icon|Haste}}. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes")
- 13:46, 18 October 2024 Ryzuhr talk contribs created page Evasion (Created page with "[[{{PAGENAME}}]] (also known as '''evade chance''' or '''evade''') increases the chance of dodging a physical attack. Evasion can be increased by equipping armor with bonuses to Evasion, spending points in DEX, or skills like {{skill icon|Air Wing}}. Plate armor and shields can reduce total evade rating. == Stats == * Evasion rating can reach a maximum of 50%. ** Evade decrement from armor and shields is subtracted from the overall rating before...")
- 13:40, 18 October 2024 Ryzuhr talk contribs created page Critical Chance (Created page with "[[{{PAGENAME}}]] (also known as '''crit chance''' or '''crit''') affects the chance of an auto-attack dealing critical damage. Crit chance can be increased by equipping gear with bonuses to Critical Chance, spending points in DEX, or skills like {{skill icon|Critical}}. == Stats == * Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit. * Critical damage has a fixed multiplier range that is applied to an attack...")
- 13:34, 18 October 2024 Ryzuhr talk contribs created page Casting speed (Redirected page to Cast Speed) Tag: New redirect
- 13:33, 18 October 2024 Ryzuhr talk contribs created page Cast Speed (Created page with "[[{{PAGENAME}}]] (or '''casting speed''') affects how quickly skills can be cast. Cast speed can be increased by equipping items with bonuses to cast speed. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Staffs * Wand (type)s")
- 13:29, 18 October 2024 Ryzuhr talk contribs created page Block (Redirected page to Blocking Rate) Tag: New redirect
- 13:29, 18 October 2024 Ryzuhr talk contribs created page Blocking Rate (Created page with "[[{{PAGENAME}}]] (or '''block''') increases the chance of blocking a physical attack. Blocking rate can be increased by equipping a shield or spending points in STR. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Evasion")
- 13:27, 18 October 2024 Ryzuhr talk contribs created page Bonuses (Redirected page to Item bonus) Tag: New redirect
- 13:26, 18 October 2024 Ryzuhr talk contribs created page Accuracy (Created page with "[[{{PAGENAME}}]] increases the chance of landing an attack. Accuracy can be increased by equipping gear with bonuses to the accuracy stat. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Evasion")
- 22:01, 17 October 2024 Ryzuhr talk contribs created page Curse Resistance (Created page with "[[{{PAGENAME}}]] reduces the chance of being affected by curses. For each 1 point in resistance, the chance of being cursed is reduced by 1%. Curse resistance can be increased by equipping armor with {{bonus|Resistance to Curse Magic}} and skills like {{skill icon|Evil Protection}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
- 21:57, 17 October 2024 Ryzuhr talk contribs created page Magic Resistance (Created page with "[[{{PAGENAME}}]] reduces the amount of magic damage taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with {{bonus|Resistance to Attack Magic}} and skills like {{skill icon|Harm Resist Up}} or {{skill icon|Salvation}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
- 21:53, 17 October 2024 Ryzuhr talk contribs created page Ranged Resistance (Created page with "[[{{PAGENAME}}]] reduces the amount of ranged physical damage taken. For each 1 point in resistance, ranged physical damage is reduced by 1%. Ranged resistance can be increased by equipping armor with bonuses. Some races have a naturally higher melee resistance than others. == See also == * Attributes * Physical Defense")
- 21:52, 17 October 2024 Ryzuhr talk contribs created page Melee Resistance (Created page with "[[{{PAGENAME}}]] reduces the amount of physical damage taken. For each 1 point in resistance, physical damage is reduced by 1%. Melee resistance can be increased by equipping armor with bonuses. Some races have a naturally higher melee resistance than others. == See also == * Attributes * Physical Defense")
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Health point (Redirected page to Health) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Stamina point (Redirected page to Stamina) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Stamina points (Redirected page to Stamina) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page SP (Redirected page to Stamina) Tag: New redirect
- 21:49, 17 October 2024 Ryzuhr talk contribs created page Stamina pool (Redirected page to Stamina) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page Mana points (Redirected page to Mana) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page Mana pool (Redirected page to Mana) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page MP (Redirected page to Mana) Tag: New redirect
- 21:48, 17 October 2024 Ryzuhr talk contribs created page Mana point (Redirected page to Mana) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page Health points (Redirected page to Health) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page Hit points (Redirected page to Health) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page HP (Redirected page to Health) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page STR (Redirected page to Strength) Tag: New redirect
- 21:47, 17 October 2024 Ryzuhr talk contribs created page INT (Redirected page to Intelligence) Tag: New redirect
- 21:46, 17 October 2024 Ryzuhr talk contribs created page DEX (Redirected page to Dexterity) Tag: New redirect
- 21:46, 17 October 2024 Ryzuhr talk contribs created page VIT (Redirected page to Vitality) Tag: New redirect
- 21:44, 17 October 2024 Ryzuhr talk contribs created page Magical Defense (Created page with "[[{{PAGENAME}}]] represents how much susceptible to magical damage the character is. Magical defense can be increased by equipping armor with higher magical defense bonuses, spending points in INT, or skills like {{skill icon|Magic Defense}} and {{skill icon|Divine Protection}}. Defense decreases magical damage taken from skills. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == *...")
- 21:40, 17 October 2024 Ryzuhr talk contribs created page Physical Defense (Created page with "[[{{PAGENAME}}]] represents how much susceptible to physical damage the character is. Physical defense can be increased by equipping armor with higher physical defense bonuses, spending points in STR, or skills like {{skill icon|Holy Defense}} and {{skill icon|Form Tower}}. Defense decreases physical damage taken from auto-attacks and skills. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}...")
- 21:33, 17 October 2024 Ryzuhr talk contribs created page Magical Attack (Created page with "[[{{PAGENAME}}]] (or '''magic damage''') represents how much magical damage the character inflicts with spells. Magical attack can be increased by spending points in INT, consuming potions, or skills like {{skill icon|Bless Water}} and {{skill icon|Grow-up}}. Damage is reduced by the target's magical defense. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attribute...")
- 21:28, 17 October 2024 Ryzuhr talk contribs created page Physical Attack (Created page with "[[{{PAGENAME}}]] (or '''physical damage''') represents how much physical damage the character inflicts with auto-attacks and some skills. Physical attack can be increased by spending points in STR, consuming potions, or skills like {{skill icon|Strength|Strength (skill)}} and {{skill icon|Courage}}. Damage is reduced by the target's physical defense. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and v...")
- 21:21, 17 October 2024 Ryzuhr talk contribs created page Stamina (Created page with "[[{{PAGENAME}}]] (also known as '''stamina points''' or '''SP''') represents how much physical energy a character has remaining. Stamina is used by every class to cast skills, and is also consumed when sprinting. Stamina can be recovered during combat with {{skill icon|Stamina Regain}} or {{skill icon|Heaven's Heal}}. Stamina naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This s...")
- 21:20, 17 October 2024 Ryzuhr talk contribs created page Mana (Created page with "[[{{PAGENAME}}]] (also known as '''mana points''' or '''MP''') represents how much magical energy a character has remaining. Mana is used by every class to cast skills. Mana can be recovered during combat with {{skill icon|Conversion}}. Mana naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == Trivia == *...")
- 21:17, 17 October 2024 Ryzuhr talk contribs created page Health (Created page with "[[{{PAGENAME}}]] (also known as '''health points''', '''hit points''', or '''HP''') represents how much damage a character can take before they die. Characters can regain health during combat from healing spells like {{skill icon|Heal}} and {{skill icon|Holy Heal}} or potions. Health naturally regenerates, which can also be increased by sitting. == Stats == {{page info|message=This section is WIP. This will be for logging stat cal...")
- 21:09, 17 October 2024 Ryzuhr talk contribs created page Strength (Created page with "[[{{PAGENAME}}]] (STR) is a primary character attribute. Each point added increases physical attack, physical defense, and blocking rate. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Physical Attack * Physical Defense * Blocking Rate")
- 21:08, 17 October 2024 Ryzuhr talk contribs created page Intelligence (Created page with "[[{{PAGENAME}}]] (INT) is an offensive character attribute. Each point added increases mana, MP regeneration, and magical defense. The amount added to each stat increases per character level and is affected by race, some races receiving more per point than others. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Mana * Mana Re...")