Health Regeneration: Difference between revisions

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(Created page with "[[{{PAGENAME}}]] affects how much health is regained per tick. Health regen can be increased by equipping armor with bonuses to Health Regeneration, spending points in VIT, or skills like {{skill icon|Regeneration}}. Sitting also drastically increases the rate of all regeneration attributes. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Mana Reg...")
 
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{{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}
{{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}


== See also ==
{{attribute nav}}
* [[Attribute]]s
 
* [[Mana Regeneration]]
[[Category:Attribute]]
* [[Stamina Regeneration]]

Revision as of 14:20, 18 October 2024

Health Regeneration affects how much health is regained per tick. Health regen can be increased by equipping armor with bonuses to Health Regeneration, spending points in VIT, or skills like Regeneration. Sitting also drastically increases the rate of all regeneration attributes.

Stats

Info:
This section is WIP. This will be for logging stat calculations and values later.



Attributes

Vitality (VIT)Dexterity (DEX)Intelligence (INT)Strength (STR)

HealthManaStamina

Health RegenerationMana RegenerationStamina Regeneration

Physical AttackMagical AttackPhysical DefenseMagical Defense

Melee ResistanceRanged ResistanceMagic ResistanceCurse Resistance

AccuracyAttack SpeedBlocking RateCast SpeedCritical ChanceEvasionMovement Speed

Related: SittingTick