Critical Chance: Difference between revisions

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(Created page with "[[{{PAGENAME}}]] (also known as '''crit chance''' or '''crit''') affects the chance of an auto-attack dealing critical damage. Crit chance can be increased by equipping gear with bonuses to Critical Chance, spending points in DEX, or skills like {{skill icon|Critical}}. == Stats == * Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit. * Critical damage has a fixed multiplier range that is applied to an attack...")
 
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* Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit.
* Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit.
* Critical damage has a fixed multiplier range that is applied to an attack when it triggers a critical hit. The range may be around 120% to 200% damage, but the exact values have not been confirmed.
* Critical damage has a fixed multiplier range that is applied to an attack when it triggers a critical hit. The range may be around 120% to 200% damage, but the exact values have not been confirmed.
** The chance of which multiplier is applied may also have its own range, the 120-150% damage being more frequent while 180%+ could be rare.


== See also ==
== See also ==
* [[Attribute]]s
* [[Attribute]]s
* [[Dexterity]]
* [[Dexterity]]

Revision as of 13:52, 18 October 2024

Critical Chance (also known as crit chance or crit) affects the chance of an auto-attack dealing critical damage. Crit chance can be increased by equipping gear with bonuses to Critical Chance, spending points in DEX, or skills like Critical.

Stats

  • Crit chance does not appear to have a cap, so a character could potentially reach 100%+ crit.
  • Critical damage has a fixed multiplier range that is applied to an attack when it triggers a critical hit. The range may be around 120% to 200% damage, but the exact values have not been confirmed.
    • The chance of which multiplier is applied may also have its own range, the 120-150% damage being more frequent while 180%+ could be rare.

See also