Chat-Command: Difference between revisions
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| \ || rates || n/a || <code>\rates</code> || List the currently active XP/drop/etc. multipliers. | | \ || rates || n/a || <code>\rates</code> || List the currently active XP/drop/etc. multipliers. | ||
|- | |- | ||
| \ || trade || on, off, alwayson, alwaysoff || <code>\trade off</code> || Turns trade on | | \ || trade || on, off, alwayson, alwaysoff || <code>\trade on</code><br><code>\trade off</code> || Turns trade on or off. | ||
|} | |} |
Latest revision as of 21:41, 4 September 2024
A chat-command can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player (or the game master) to access special game functionalities that do not have or need UI elements.
Usually, chat-commands start with a special prefix character (e.g. "/
" or "\
"), which tells the chat to not actually send readable text to the other players, but execute a command instead. The prefix is directly followed by the command (or command-name) itself and then possibly followed by a leading space ("
") and command arguments, which are different for each particular command and are self each separated by one space ("
").
With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors.
Pattern:
<prefix><command>( <argument1> <argument2> ... <argumentN>)
Examples:
- ▪
\rates
- ▪
/teleport RandomCharacter42 25300 4012
Available commands
Prefix | Command | Arguments | Example | Description |
---|---|---|---|---|
\ | ? | n/a | \? |
List all available chat-commands. |
\ | rates | n/a | \rates |
List the currently active XP/drop/etc. multipliers. |
\ | trade | on, off, alwayson, alwaysoff | \trade on \trade off |
Turns trade on or off. |