# | Icon | Name | Window page | Window pos. | Requ. lvl | Max. lvl | Type |
---|---|---|---|---|---|---|---|
1 | Sword Mastery | 1 | 1 | 1 | need info | Passive | |
2 | Elemental Shock | 1 | 2 | 1 | need info | Damage, Curse | |
3 | Summon Naiad | 1 | 3 | 1 | need info | Utility | |
4 | Zephyr Slash | 1 | 4 | 1 | need info | Damage | |
5 | Summon Shaikin | 1 | 5 | 5 | need info | Utility | |
6 | Elemental Defense | 1 | 6 | 5 | need info | Buff | |
7 | Summon Kasa | 1 | 7 | 10 | need info | Utility | |
8 | Fire Slash | 1 | 8 | 10 | need info | Damage | |
9 | Elemental Heal | 2 | 1 | 15 | need info | Buff | |
10 | Fire Bolt | 2 | 2 | 15 | need info | Damage | |
11 | Summon Undinae | 2 | 3 | 20 | need info | Utility | |
12 | Stamina Regain | 2 | 4 | 20 | need info | Utility | |
13 | Summon Erymanthus | 2 | 5 | 25 | need info | Utility | |
14 | Blade Storm | 2 | 6 | 25 | need info | Damage | |
15 | Summon Salamander | 2 | 7 | 30 | need info | Utility | |
16 | Air Wing | 2 | 8 | 30 | need info | Buff | |
17 | need info | Hades Flames | 3 | 1 | 35 | need info | Damage |
18 | Elemental Power | 3 | 2 | 35 | need info | Buff | |
19 | Summon Endairon | 3 | 3 | 40 | need info | Utility | |
20 | Critical | 3 | 4 | 40 | need info | Buff | |
21 | Summon Gigas | 3 | 5 | 45 | need info | Utility | |
22 | Self-defense | 3 | 6 | 45 | need info | Buff | |
23 | Summon Selaim | 4 | 1 | 50 | need info | Utility | |
24 | Efreet Sword | 4 | 2 | 50 | need info | Damage |
Summoner: Difference between revisions
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{{page warning|message=This section is in draft.}} | {{page warning|message=This section is in draft.}} | ||
Summoners can unlock skills to call upon 9 spirit guardians to aid them. Each spirit is water, wind, or fire and fills a support, tank, or damage role respectively. Summoned guardians have their own set of skills they can use, and some unlock additional skills at higher levels. | Summoners can unlock skills to call upon 9 spirit guardians to aid them. Each spirit is water, wind, or fire and fills a support, tank, or damage role respectively. Summoned guardians have their own set of skills they can use, and some unlock additional skills at higher levels. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ style="text-align:left"|Spirit Guardian Skills | ||
|- | |- | ||
! | ! {{skill icon|Summon Naiad}} | ||
! [[Shaikin]] | ! [[Shaikin]] | ||
! [[Kasa]] | ! [[Kasa]] | ||
|- | |- style="vertical-align:top;" | ||
|{{key|F1}} {{skill icon|Light Heal}}<br>{{key|F3}} {{skill icon|Sanctuary}}<br>{{key|F4}} {{skill icon|Position Memorize}} (lv 40)<br>{{key|F5}} {{skill icon|Teleport}} (lv 40) | |{{key|F1}} {{skill icon|Light Heal}}<br>{{key|F3}} {{skill icon|Sanctuary}}<br>{{key|F4}} {{skill icon|Position Memorize}} (lv 40)<br>{{key|F5}} {{skill icon|Teleport}} (lv 40) | ||
|{{key|F1}} {{skill icon|Shaikin Taunt}} | |{{key|F1}} {{skill icon|Shaikin Taunt}} | ||
Line 137: | Line 127: | ||
! [[Erymanthus]] | ! [[Erymanthus]] | ||
! [[Salamander]] | ! [[Salamander]] | ||
|- | |- style="vertical-align:top;" | ||
|{{key|F1}} {{skill icon|Light Heal}}<br>{{key|F2}} {{skill icon|Heal}}<br>{{key|F3}} {{skill icon|Bless Water}}<br>{{key|F4}} {{skill icon|Water Protect}}<br>{{key|F5}} (lv 40) | |{{key|F1}} {{skill icon|Light Heal}}<br>{{key|F2}} {{skill icon|Heal}}<br>{{key|F3}} {{skill icon|Bless Water}}<br>{{key|F4}} {{skill icon|Water Protect}}<br>{{key|F5}} (lv 40) | ||
|{{key|F1}} {{skill icon|Erymanthus Taunt}}<br>{{key|F2}} {{skill icon|Erymanthus Anger}} | |{{key|F1}} {{skill icon|Erymanthus Taunt}}<br>{{key|F2}} {{skill icon|Erymanthus Anger}} | ||
Line 145: | Line 135: | ||
! [[Gigas]] | ! [[Gigas]] | ||
! [[Selaim]] | ! [[Selaim]] | ||
|- | |- style="vertical-align:top;" | ||
|{{key|F1}} {{skill icon|Heal}}<br>{{key|F2}} {{skill icon|Holy Heal}}<br>{{key|F3}} {{skill icon|Holy Water}}<br>{{key|F4}} {{skill icon|Holy Water Protect}} | |{{key|F1}} {{skill icon|Heal}}<br>{{key|F2}} {{skill icon|Holy Heal}}<br>{{key|F3}} {{skill icon|Holy Water}}<br>{{key|F4}} {{skill icon|Holy Water Protect}} | ||
| | | | ||
| | | | ||
|} | |} | ||
== Lore == | == Lore == | ||
{{WIP}} | {{WIP}} |
Revision as of 21:41, 11 July 2024
“Summoners are the experts of spiritualistic magic inherited from ancient times. They summon guardians to fight and protect casters. It is also possible that their knowledge to elemental and other magic can daze and dazzle opponents. They can also cast additional buff magic to colleagues. If summoners are to be one of your enemies, then you should not underestimate the contract between them and the guardians backing them up.—In-game description
The Summoner (Sn) is one of the selectable classes in the game.
Playable races
High-Elf | Wood-Elf |
---|---|
Abilities
Preferred attributes
Roles
Summoners primarily fill a support role. Through the pets they summon, they can provide buffs, healing, and damage. They can also unlock Critical, the only buff that grants a bonus to critical chance.
Skills
Note: The selection of skills was different in each iteration of the game.
n/a
n/a
n/a
Skill-Combos
# | LvL | Icon | Skill 1 | Skill 2 | Skill 3 | Skill 4 |
---|---|---|---|---|---|---|
1 | 1 | Zephyr Slash | Fire Slash | |||
2 | 1 | Elemental Power | Elemental Defense | |||
3 | 1 | Fire Slash | Fire Bolt | Blade Storm | ||
4 | 2 | Stamina Regain | Critical | |||
5 | 2 | Air Wing | Self-defense | |||
6 | 3 | need infoHades Flames | Fire Bolt | Blade Storm | Efreet Sword |
Equipment
Starting
- need info
Preferred
- Weapons: 2H Swords, 1H Swords
- These are preferred weapons for their damage output.
- Armor: Leather, Mail, Shield, Cape
- Jewelry: Ring, Necklace
Summoned Guardians
Summoners can unlock skills to call upon 9 spirit guardians to aid them. Each spirit is water, wind, or fire and fills a support, tank, or damage role respectively. Summoned guardians have their own set of skills they can use, and some unlock additional skills at higher levels.
Summon Naiad | Shaikin | Kasa |
---|---|---|
F1 Light Heal F3 Sanctuary F4 Position Memorize (lv 40) F5 Teleport (lv 40) |
F1 Shaikin Taunt | F1 Fire Stream F2 Kasa Breath |
Undinae | Erymanthus | Salamander |
F1 Light Heal F2 Heal F3 Bless Water F4 Water Protect F5 (lv 40) |
F1 Erymanthus Taunt F2 Erymanthus Anger |
F1 Double Fire Stream F2 Salamander Breath F3 Fire Ring |
Endairon | Gigas | Selaim |
F1 Heal F2 Holy Heal F3 Holy Water F4 Holy Water Protect |
Lore
This section is a work in progress. If you would like to contribute, please message us on Discord.
Gallery
This section is a work in progress. If you would like to contribute, please message us on Discord.
Notes
- Summoned pets unlock additional pet skills as they increase in level. Unlike other active skills, summoning skills do not gain experience from being cast. They gain experience like passive skills; the summoned pet gains experience for each monster defeated while it's alive.
- Summoners do not get credit (kill or loot) for killing a monster if their pet does all the damage. To avoid this, the Summoner must hit the target with at least 1 auto-attack before it dies.
Classes |
---|
Archer • Cleric • Knight • Paladin
Related: Attributes • Races • Skills |