FHX Wiki:Location formatting: Difference between revisions

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"[[Location]]" is a broad term, and can refer to something as large as a continent, or as small as a section of a hill. Refer to the following definitions:
"[[Location]]" is a broad term, and can refer to something as large as a continent, or as small as a section of a hill. Refer to the following definitions:
:; Continent : This refers to the all-encompassing world map. In FHX, the two continents are Glorious Imperial Territory (V1) and Idios (V3).
:; Continent : This refers to the all-encompassing world map. In FHX, the two continents are Glorious Imperial Territory (V1) and Idios (V3).
:; Region : A broad area composed of several zones. Usually, there is a common theme within the zone, such as common monsters, terrain, color palettes, etc. Regions are separated by impassable terrain or invisible walls, the only exits via portals or open passage to the connecting region. An example would be Foggy, which includes Silent Woods, Midland, and Windy Valley.
:; Region / Zone : A broad location composed of several areas. Usually, there is a common theme within the zone, such as common monsters, terrain, color palettes, etc. Regions are separated by impassable terrain or invisible walls, the only exits are through portals or an open passage to the connecting region. An example would be Foggy (zone), which includes Silent Woods (area) and Dead Man's Holyland (area).
:; Zone : A zone is the actual open world map that players can explore. Each region can be made up of multiple zones.
:; Area : A subsection of a zone that is identified by name. The shape and size of an area is variable, typically linked to a prominent feature. Areas can be a physical part of the zone it resides in, or only accessible via a portal. For example, Dead Man's Holyland is an area within Foggy and connected to Silent Woods, and Valley of Blood is a level 20-25 arena area accessed through a portal outside Midland Port city.
:; Area : A subsection of a zone that is identified by name. The shape and size of an area is variable, typically linked to a prominent feature. Areas can be a physical part of the zone it resides in, or only accessible via a portal. For example, Dead Man's Holyland is an area within Silent Woods, and Valley of Blood is a level 20-25 arena area accessed through a portal outside Midland city. This also includes cities and towns with notable NPCs.
:; Landmark : Landmarks are physical objects within the world, like portals, bindstones, or unmarked camps.
:; Landmark : Landmarks are physical objects within the world, like portals or bindstones.


== Copy-paste layout ==
== Copy-paste layout ==

Revision as of 21:43, 3 July 2024

Warning:
This guide is in draft.

This article will explain the formatting practices and processes with regards to the documentation of locations. This is merely a recommended guideline. Other writers will come along to fill in the blanks or clean up any mistakes.

Hierarchy & terminology

"Location" is a broad term, and can refer to something as large as a continent, or as small as a section of a hill. Refer to the following definitions:

Continent
This refers to the all-encompassing world map. In FHX, the two continents are Glorious Imperial Territory (V1) and Idios (V3).
Region / Zone
A broad location composed of several areas. Usually, there is a common theme within the zone, such as common monsters, terrain, color palettes, etc. Regions are separated by impassable terrain or invisible walls, the only exits are through portals or an open passage to the connecting region. An example would be Foggy (zone), which includes Silent Woods (area) and Dead Man's Holyland (area).
Area
A subsection of a zone that is identified by name. The shape and size of an area is variable, typically linked to a prominent feature. Areas can be a physical part of the zone it resides in, or only accessible via a portal. For example, Dead Man's Holyland is an area within Foggy and connected to Silent Woods, and Valley of Blood is a level 20-25 arena area accessed through a portal outside Midland Port city.
Landmark
Landmarks are physical objects within the world, like portals, bindstones, or unmarked camps.

Copy-paste layout

Template details:Template:Location infobox
{{Location infobox
|name=
|icon=
|map=
|map-text=
|levels=
|type=
|within=
|connections=
|gallery1...gallery5=
|gallery-text1...gallery-text5=
}}
[[{{PAGENAME}}]] is a ... located within ...

<!---->
== Getting there ==

<!---->
== Locations and objectives ==

<!---->
== Inhabitants ==
=== Services ===
=== Monsters ===

<!---->
== Interactive map ==

<!---->
== Lore ==

<!---->
== Gallery ==
<gallery>
File:<image>
</gallery>

<!--Optional; always plural. Bulleted list of any notes specific to the location. Remove section if not needed.-->
== Notes ==
* <text>

<!--Optional; 'also' always lowercase. Bulleted list of anything related to the location. Remove section if not needed.-->
== Trivia ==
* <text>
{{zone nav}}