Skill: Difference between revisions
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| 163 || https://cdn.fhxrestoration.com/common/entities/skills/icons/smeltery.gif || [[Refinement]] || Crafting || all || The skill that increases familiarity to metals. | | 163 || https://cdn.fhxrestoration.com/common/entities/skills/icons/smeltery.gif || [[Refinement]] || Crafting || all || The skill that increases familiarity to metals. | ||
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| 164 || https://cdn.fhxrestoration.com/common/entities/skills/icons/regeneration.gif || [[Regeneration]] || || [[Cleric]] || Increase HP recovery speed by [N1] for [K] seconds. | | 164 || https://cdn.fhxrestoration.com/common/entities/skills/icons/regeneration.gif || [[Regeneration (skill)|Regeneration]] || || [[Cleric]] || Increase HP recovery speed by [N1] for [K] seconds. | ||
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| 165 || https://cdn.fhxrestoration.com/common/entities/skills/icons/regenerationcycle.gif || [[Regeneration Circle]] || || || Increase your MP regeneration speed for [K] seconds. | | 165 || https://cdn.fhxrestoration.com/common/entities/skills/icons/regenerationcycle.gif || [[Regeneration Circle]] || || || Increase your MP regeneration speed for [K] seconds. |
Latest revision as of 02:55, 24 October 2024
A skill is an ability that a class uses to deal additional damage, apply curses/blessings, or to gain other passive advantages. The effect strength of each skill is determined by the level of the skill, while a few skills are stuck to level 1 since they don't have an effect strength. Each class in each different game comes with its own set of skills that it can learn at different levels. Skills can be distinguished between active skills and passive skills, while passive skills do not have the abilitiy to be triggered manually by the player. Skills that are part of a Skill-Combo can be cast in a chain by pressing the left Shift key at the right moment when the combo bar appears.
# | Icon | Name | Type | Classes (Ferentus) | Description |
---|---|---|---|---|---|
1 | Absolute Provoke | Knight | Give an enemy [N1] - [X1] shock, provoking him or her into attacking yourself. | ||
2 | Achilles Attack | Knight | Attack the lower part of an enemy, increasing the basic attacking power by [N1] - [X1] damage and decreasing the movement speed. | ||
3 | Aim Hearts Mastery | Mastery | Increase the probability of using 'critical' skills by [X1]%. | ||
4 | Air Wing | Summoner | Increase the speed sharply in an instant. | ||
5 | All Heal | Heal | Cleric | Increase the HP value of all party members by [X1]. | |
6 | Arrow Shower | Inflict [N1] - [X1] damage on all the surrounding targets by shooting arrows into the sky. | |||
7 | Axe Mastery | Mastery | Warrior | Increase the basic attacking power by [X1]% when using an axe - Passive. | |
8 | Back Step | Add [N1] - [X1] damage when launching an attack behind the target. | |||
9 | Bagi Slash | Summoner | Inflict [N1] - [X1] damage by borrowing the power of wind spirit. | ||
10 | Berserker | Warrior | Decrease defensive power by [X2] for [K] seconds, increasing offensive power by [X1]. | ||
11 | Bishop of Cleric | Collaborative | A skill helping party members use collaborative skills. | ||
12 | Blade Force | Warrior | |||
13 | Blade Storm | Summoner | Inflict [N1] - [X1] damage additionally by using the sword of storm. | ||
14 | Blazing Arrow | Inflict [N2] - [X2] damage by shooting a fire arrow and [N1] - [X1] damage is continuously done for [K] seconds. | |||
15 | Bleeding Arrow | Archer | |||
16 | Bless Mastery | Mastery | Wizard | Decrease the required MP by [X1] when using blessing magic. | |
17 | Bless Power | Increase [strength] by [X1] for [K] seconds. | |||
18 | Blood Wheel | Warrior | The spin attack skill increases the basic attacking power by [N1] - [X1] damage. | ||
19 | Blow | Warrior | Bashing up skill causes [N1] - [X1] damage and the target suffers accuracy penalty by [N2]. | ||
20 | Bow Mastery | Mastery | Archer | Increase the basic attacking power by [X1]% when using a bow. | |
21 | Bring | Archer | Attract a little interest by inflicting [N1] - [X1] damage additionally. | ||
22 | Broken Arrow Mastery | Mastery | Knight | Increase resistance to a distant attack by [X1] - Passive. | |
23 | Celestial Defense | Have [N1] - [X1] defensive power for [K] seconds, decreasing the attack speed by [N2]-[X2]. | |||
24 | Charging Hand | Wizard | Inflict [N1]-[X1] damage on the target by using skills very fast. | ||
25 | Cleave | Warrior | Increase the basic defensive power by [X1]. | ||
26 | Collision Shield | Knight | Rush toward an enemy, holding a shield. Inflict [N1] - [X1] damage, making the enemy unable to attack. | ||
27 | Communion | Increase the MP & SP of the designated target by [X1] by consuming your physical strength. | |||
28 | Conceit | Knight | Increase defensive power by [X1] for [K] seconds, decreasing the movement speed by [X2]. | ||
29 | Concentration | Warrior | Increase attack success rates by [X1]%, which is maintained for [K] seconds. | ||
30 | Concentration | Crafting | all | The skill that focuses makers mental power to create high quality items. | |
31 | Conversion | Wizard | Restore MP by [X2] by consuming your HP as much as [X1]. | ||
32 | Conviction | Knight, Paladin | Not influenced by any curse buff and abnormal status for [K] seconds. | ||
33 | Courage | Increase attacking power by [X1] for [K] seconds. | |||
34 | Crash | Knight | Do [N2]-[X2] damage, inflicting a deadly wound. As a result, the damage increases by [N1] - [X1] for [K] seconds. | ||
35 | Critical | Summoner | Increase the probability of the target using critical skills by [X1]%, for [K] seconds. | ||
36 | Cross Slash | Knight | The cross-cutting attack increases the basic attacking power by [N1]-[X1] damage. | ||
37 | Cure Poison | Wizard | Cure yourself of being poisoned. | ||
38 | Cure Poison (Cleric) | Cure a selected poisoned target. | |||
39 | Dagger Defense Mastery | Mastery | Increase defense power by [X1] when using a dagger. | ||
40 | Dagger Mastery | Mastery | Increase the basic attacking power by [X1]% when using a dagger. | ||
41 | Dancing Dagger | Increase the basic attacking power by [N1] - [X1] damage by attacking an enemy with a dagger. | |||
42 | Dark Arrow | Archer | Inflict [N1] - [X1] damage with the arrow of darkness and only the attacked target can attack yourself. | ||
43 | Dazzling Assail | The strong sword ray inflicts [N1]-[X1] damage. | |||
44 | Dazzling Weapon | Knight | The strong sword ray inflicts [N1]-[X1] damage. | ||
45 | Defense Mastery | Mastery | Knight, Warrior | Increase the basic defensive power by [X1]. | |
46 | Defiance | Increase defensive power for [K] seconds, with the avoidance rate decreasing by [X2]. | |||
47 | Demon Slash | Paladin | Increase the 'holiness' attribute damage by [N1]-[X1]. | ||
48 | Design | Crafting | all | The skill that increases adeptability of items. | |
49 | Disintegrate | Inflict [N1]-[X1] damage by concentrating sunlight on a specific target. | |||
50 | Dispel | Cleric | Terminate the first blessing buff influencing the target. | ||
51 | Divine Empower | Thanks to God's help, increase defensive power by [X1] for [K] seconds, with maximum MP decreasing by [X2]. | |||
52 | Divine Hammer | Paladin | Inflict [N1] - [X1] damage on the target by hitting it with a holy hammer, making surroundings stunned for [K] seconds. | ||
53 | Divine of Paladin | Collaborative | A skill helping party members use collaborative skills. | ||
54 | Divine Protection | Thanks to God's help, increase defensive power by [X1] for [K] seconds, with maximum MP decreasing by [X2]. | |||
55 | Divine Shield | Inflict [N1] - [X1] damage with a shield, decreasing the attack speed of the target. | |||
56 | Double Arrow | Archer | Increase the basic attacking power by [N1] - [X1] damage by shooting two arrows simultaneously. | ||
57 | Double Dagger | Inflict [N1] - [X1] damage by attacking an enemy with a dagger twice. | |||
58 | Double Fire Arrow | Archer | |||
59 | Double Poison Arrow | Archer | |||
60 | Double Swing | Knight | Increase the basic attacking power by [N1] - [X1] damage, having a short cool time. | ||
61 | Double Vulcan | Archer | Inflict [N1] - [X1] damage on the designated target by shooting numerous arrows at the same time. | ||
62 | Dual Weapon Mastery | Mastery | Warrior | Increase the basic attacking power by [X1]% when using two-handed weapons. | |
63 | Efreet Sword | Summoner | Inflict [N1] - [X1] damage by using the power of fire spirit. | ||
64 | Elemental Defence | Summoner | Increase the defensive power of the summoned spirit by [N1]. | ||
65 | Elemental Disk | Inflict [N1] - [X1] damage on the target by throwing the power of spirit in the form of a disk. | |||
66 | Elemental Heal | Heal | Summoner | Increase the physical strength of the summoned spirit by [N1] - [X1]. | |
67 | Elemental Power | Increase the attacking power of the summoned spirit by [X1] | |||
68 | Elemental Shock | Summoner | Inflict [N1] - [X1] damage on the target by using the power of spirit. | ||
69 | Evasion Mastery | Mastery | Increase the avoidance rate by [X1] % - Passive. | ||
70 | Evil Protection | Make you not experience abnormal status by protecting yourself from evil. | |||
71 | Exceed | Cleric, Paladin | Increase maximum HP by [N1] for [K] seconds. | ||
72 | Expert Fire Bolt | Wizard | Inflict [N1] - [X1] damage by making and shooting a fire arrow. | ||
73 | Expert Holy Bolt | Cleric, Paladin | Make a holy bolt composed of holy energy, inflicting [N1]-[X1] damage. | ||
74 | Fast Run | Archer, Warrior | Increase the movement speed by [X1] for [K] seconds. | ||
75 | Fear | Roaring frightens an enemy into running away. | |||
76 | Fire Arrow | Archer | Increase the basic attacking power by [N1] - [X1] damage by shooting a fire arrow. | ||
77 | Fire Ball | Wizard | Inflict [N1] - [X1] damage by making and shooting a strong fire ball. | ||
78 | Fire Blade | Summoner | Inflict [N1] - [X1] damage by making and using the blade of fire. | ||
79 | Fire Bolt | Wizard | Inflict [N1] - [X1] damage by making and shooting a small fire arrow. | ||
80 | Fire Slash | Summoner | Inflict [N1] - [X1] damage additionally, borrowing the power of the fire spirit. | ||
81 | Fire Wall | Make a fire shield on your sides for [K] seconds, inflicting [N1]-[X1] damage on all targets contacting it. | |||
82 | Flame Tornado | Wizard | Inflict [N1]-[X1] damage on the target by making and using a fire blast. | ||
83 | Focusing Beam | Inflict [N1]-[X1] damage by concentrating sunlight on a specific target. | |||
84 | Form Tower | Knight | Increase defensive power by [X1] for [K] seconds. | ||
85 | Freezing Crystall | Wizard | Inflict [N2] - [X2] damage with a strong cold wave, increasing damage by [N1] - [X1] for [K] seconds. | ||
86 | Fury Berserk | Warrior | Decrease defensive power by [X2] for [K] seconds, increasing offensive power by [X1]. | ||
87 | Fury Stun Hook | Warrior | Increase defensive power by [X1] for [K] seconds, decreasing the movement speed by [X2]. | ||
88 | Fury Sword | Have the target run away through the attack including the spirit of fear. | |||
89 | Fury Wheel | The Moving & spinning attack increases the basic attacking power by [N1]-[X1] damage. | |||
90 | God Protect | Teleport yourself to the location designated in advance by 'position memorize'. | |||
91 | Grow-up | Cleric | Enhance the health & intelligence of the target by [X1] for [K] seconds. | ||
92 | Guard Attack | Increase attacking power by [N1]-[X1] damage, decreasing the enemy's defensive power by [X2]. | |||
93 | Harm Magic Mastery | Mastery | Decrease the required MP by [X1] when using attack magic. | ||
94 | Harm Resist Down | Wizard | Decrease the target's resistance to attack magic by [X1] for [K] seconds. | ||
95 | Harm Resist Up | Wizard | Increase resistance to attack magic by [X1] for [K] seconds. | ||
96 | Harsh | Warrior | The consecutive cutting skill increases the basic attacking power by [N1]-[X1] damage. | ||
97 | Haste | Cleric | Increase the movement speed by [X1] for [K] seconds. | ||
98 | Hawk Eye Mastery | Mastery | Increase the attack level by [X1]. | ||
99 | Hazard | Archer | Inflict [N1] - [X1] damage by targetting weakpoints for long but make an enemy very angry. | ||
100 | Headshot | Archer | Increase the basic attacking power by [N1] - [X1] damage by targeting weakpoints but decrease the attack success rate by [X2]%. | ||
101 | Heal | Heal | Cleric, Paladin | Restore HP by [N1] - [X1]. | |
102 | Heavens Blessing | Increase the movement speed of the target by [X1] for [K] seconds, with the avoidance rate increasing by [X2]%. | |||
103 | Heavens Fist | Inflict [N1] - [X1] damage through a giant fist from the sky. | |||
104 | Heavens Heal | Heal | Cleric | Restore HP of party members by [N1] and SP by [N2]. | |
105 | Heaven Slash | Paladin | Increase the basic attacking power by [N1] - [X1] by using the celestial power. | ||
106 | Hiding | Archer | Hide yourself for [K] seconds - walking only. | ||
107 | High Vision | All targets hiding under the invisibility & hiding status can be seen for [K] seconds. | |||
108 | Holy Bolt | Cleric, Paladin | Inflict [N1] - [X1] damage by making and using a holy bolt. | ||
109 | Holy Defense | Cleric | Increase defensive power by [N1]-[X1] for [K] seconds. | ||
110 | Holy Empower | Increase the defensive & attacking power of party members by [X1] - Later expanded to all the party members. | |||
111 | Holy Hammer | Paladin | Inflict [N1] - [X1] damage with a holy hammer, making the enemy powerless for [K] seconds. | ||
112 | Holy Heal | Heal | Cleric | Restore HP by [N1] - [X1]. | |
113 | Holy Salvation | Increase the resistance of party members by [X1] for [K] seconds. | |||
114 | Holy Shield | Paladin | Increase resistance to close attacks by [X1] for [K] seconds. | ||
115 | Holy Swing | Paladin | Increase the basic attacking power by [N1] - [X1] by infusing holy energy into a weapon. | ||
116 | Holy Weapon | Paladin | Increase the basic attacking power by [N1] - [X1] by infusing energy into a weapon. | ||
117 | Ice Arrow | Archer | Increase the basic attacking power by [N1] - [X1] damage by shooting an ice arrow. | ||
118 | Invisibility | Wizard | Make one of party members invisible for [K] seconds. | ||
119 | Invite | Cleric | Summon the selected party member to the point where you are. | ||
120 | Irritation | Paladin | Inflict [N1] - [X1] damage by hitting the target's head with a shield, making it very angry. | ||
121 | Judgment | Inflict [N1] - [X1] damage, punishing the target on behalf of God. | |||
122 | Jumping Cleave | Warrior | The jumping up and cutting down skill inflicts [N1]-[X1] damage but consumes lots of SP. | ||
123 | Kick | Warrior | The kicking skill increases the basic attacking power by [N1] - [X1] damage, with the accuracy decreasing by [X2]. | ||
124 | Kick Slash | Warrior | Hitting up with a knee and cutting down decreases avoidance power by [X2]%, inflicting [N1] - [X1] damage. | ||
125 | Light Heal | Heal | Cleric, Paladin | Restore HP by [N1] - [X1]. | |
126 | Mace Mastery | Mastery | Paladin | Increase the basic attacking power by [X1]% when using a mace. | |
127 | Magic Barrier | Make a spirit contract, in accordance with which [X1]% damage (MP consumption) is absorbed through mana for [K] seconds. | |||
128 | Magic Defense | Cleric | |||
129 | Magic Missile | Wizard | Inflict [N1] - [X1] damage by shooting a mana ball. | ||
130 | Magic Sword | Wizard | Inflict [N1] - [X1] damage by making and using a mana sword. | ||
131 | Magic Will | Decrease the likelihood of being cancelled after attacked in the process of using skills, by [X1]% for [K] seconds. | |||
132 | Mana Explosion | Inflict [N1]-[X1] deadly damage by exploding the mana of a designated target. | |||
133 | Mana Nuke | Wizard | Inflict strong damage by consuming your own physical strength and mana. | ||
134 | Mana Shield | Wizard | By using mana for [K] seconds, make a defense shield which absorbs [X1]%(MP consumption) damage. | ||
135 | Mangle Harsh | Warrior | The consecutive hitting skill inflicts a total of [N1]-[X1] damage. | ||
136 | Manufacture | Crafting | all | The skill that creates items. | |
137 | Martial Arthur | Increase melee attacking power by [X1] for [K] seconds. | |||
138 | Martyrdom | Inflict [N1]-[X1] damage on the target by sacrifcing yourself with the faith in the God. However, your life decreases by [X2] | |||
139 | Meditation | Wizard | Increase MP recovery speed by [N1] for [K] seconds. | ||
140 | Mighty Blow | The hitting-up skill increases the basic attacking power by [N1] - [X1] damage. | |||
141 | Mighty Provoke | Knight | Increase the attacking power by [N1] - [X1] damage, provoking an enemy into attacking yourself. | ||
142 | Mighty Swing | Knight, Paladin | Increase the basic attacking power by [N1] - [X1] damage, having a short cool time. | ||
143 | Mighty Taunt | Warrior | Increase the attacking power by [N1] - [X1] damage, provoking an enemy into attacking yourself. | ||
144 | Mind Manager | Archer | Increases maximum SP. | ||
145 | Mirroring | Return the damage you had for [K] seconds to the attacker, by summoning the spirit of a mirror. | |||
146 | Mortal Dagger | Inflict [N2] - [X2] damage by attacking the vital spot of the target, so that it has to experience [N1] - [X1] bleeding for [K]. | |||
147 | Mute | Stop an enemy from using magic, with the probability of [X1] by hitting him or her with a shield. | |||
148 | Nemesis | Cleric | Inflict [N1] - [X1] damage on the target with the power of holy spirit. | ||
149 | Observe | Increase resistance to close combat by [X1] for [K] seconds. | |||
150 | Order Slash | Paladin | Increase the basic attacking power by [N1] - [X1] damage but decrease the accuracy by [X2]. | ||
151 | Party Recal | Cleric | Invite all the party members to your location. | ||
152 | Party Teleport | Teleport one of party members to the location designated by 'position memorize'. | |||
153 | Peace | Lower the Aggro value for yourself. | |||
154 | Pillar Of Fire | Wizard | Inflict [N1] - [X1] damage by using a fire pillar. | ||
155 | Poison Arrow | Archer | Inflict [N1] - [X1] damage by poisoning an arrowhead, increasing the damage by [N2] - [X2] for [K] seconds. | ||
156 | Pole Arm Mastery | Mastery | Increase the basic attacking power by [X1]% when using a pole arm - Passive. | ||
157 | Position Memorize | Summoner, Wizard | Remember the current coordinates. | ||
158 | Power Shot | Archer | |||
159 | Power Word Kill | Kill the target with a consistent possibility. If you fail to do so, you have to die. | |||
160 | Pray | Increase SP recovery speed by [N1] for [K] seconds. | |||
161 | Protection | Increase your melee and missile defense power by [X1] for [K] seconds. | |||
162 | Provoke | Knight | Increase the attacking power by [N1] - [X1] damage, provoking an enemy into attacking yourself. | ||
163 | Refinement | Crafting | all | The skill that increases familiarity to metals. | |
164 | Regeneration | Cleric | Increase HP recovery speed by [N1] for [K] seconds. | ||
165 | Regeneration Circle | Increase your MP regeneration speed for [K] seconds. | |||
166 | Reinforcement | Crafting | all | The skill that makes items hardened. | |
167 | Remove Veil | Cleric | The power of holy spirit makes it possible to see all of the hiding targets for [K] seconds. | ||
168 | Restful | Archer | Increase SP recovery by [X1] for [K] seconds. | ||
169 | Restrict | Restrict the movement of the designated target for [K] seconds. | |||
170 | Return Circle | Inflict [N1] - [X1] damage by exploding the mana of the target, absorbing [N2]% MP of the damage. | |||
171 | Reverse | Revive a dead body, restoring 90% of HP & experience. | |||
172 | Revive | Cleric | Revive a dead body, restoring 90% of HP & experience. | ||
173 | Roar of Warrior | Collaborative | A skill helping party members use collaborative skills. | ||
174 | Roar Taunt | The roaring attack inflicts [N1]-[X1] damage, provoking an enemy into attacking yourself. | |||
175 | Sacrifice | Inflict strong [N1] - [X1] damage at the expense of your physical strength. | |||
176 | Sage of Paladin | Collaborative | A skill helping party members use collaborative skills. | ||
177 | Salvation | Increase the harm magic resistance of a party member by [X1]. | |||
178 | Samaria | Sacrificing your physical strength, inflict on the target 20 times as much damage as HP you spent. | |||
179 | Sanctuary | Enhance health by [X1] for [K] seconds. | |||
180 | Savage Slash | The cutting skill increases the basic attacking power by [N1] - [X1] damage, so that the 'critical' goes up by [X2]. | |||
181 | Self-defense | Summoner | Increase your defensive power by [N1] for [K] seconds. | ||
182 | Shadow Dagger | After inflicting [N1] - [X1] damage, hide in the darkness. (hiding). | |||
183 | Shield Attack | Inflict [N1]-[X1] damage by hitting an enemy's head with a shield. | |||
184 | Schield Mastery | Mastery | Knight, Paladin | Increase defensive power by [X1] when using a shield. | |
185 | Shining Assail | Increase the basic attacking power by [N2]-[X2] damage additionally, inflicting [N1] - [X1] damage continuously for [K] seconds. | |||
186 | Shining Slash | Knight | Increase the basic attacking power by [N2]-[X2] damage additionally, inflicting [N1] - [X1] damage continuously for [K] seconds. | ||
187 | Slanting Slash | Knight | The slant cutting attack increases the basic attacking power by [N1]-[X1] damage. | ||
188 | Slash | Warrior | The basic cutting skill increases the basic attacking power by [N1] - [X1] damage, having a short cool time. | ||
189 | Sleep | Wizard | Make the target sleep for [K] seconds. | ||
190 | Sleeping Arrow | Inflict [N1] - [X1] damage on the target by shooting an arrow of sleep, so that it has to sleep for [K] seconds. | |||
191 | Smash | Knight | Attract a little interest by inflicting [N1] - [X1] damage additionally. | ||
192 | Sniping | Inflict [N1] - [X1] damage by attacking the target under a hiding status but 'hiding' is not terminated. | |||
193 | Sorrow Wound | Do [N2]-[X2] damage, inflicting a deadly wound. As a result, the damage increases by [N1] - [X1] for [K] seconds. | |||
194 | Speed Arrow | Archer | Additional power loss and is quickly used. | ||
195 | Spiritual Defense | Increase shield defensive power by [N1]-[X1] for [K] seconds. | |||
196 | Spot | Paladin | |||
197 | Stab Dagger | Increase the basic attacking power by [N2] - [X2] damage by attacking an enemy with a dagger. [N1] - [X1] damage is inflicted. | |||
198 | Stamina Regain | Summoner | Restore stamina by [N1]. | ||
199 | Steel Shot | Archer | Inflict [N1] - [X1] damage by shooting a steel arrow, so that the target has to experience 'stun status' for [K] seconds. | ||
200 | Stout | Knight | Inflict [N1]-[X1] damage by hitting an enemy's head with a shield. | ||
201 | Strength | Paladin | Increase power by [X1] for [K] seconds. | ||
202 | Stun Hook | Warrior | Make an enemy immobile, inflicting [N1]-[X1] damage. | ||
203 | Succour Heal | Heal | Increase HP by [N1] - [X1] very fast. | ||
204 | Summon Earth | Summon | Borrow power from the spirit of earth, who increases defensive power by [N1] for [K] seconds. | ||
205 | Summon Endairon | Summon | Summoner | Summon Endairon, the spirit of water, who uses recovery & blessing magic. | |
206 | Summon Erymanthus | Summon | Summoner | Summon Erymanthus, the spirit of close attack. | |
207 | Summon Fire Elementalist | Summon | Summon the spirit magician having a fire attribute. | ||
208 | Summon Gigas | Summon | Summoner | Summon Gigas, the spirit of close attack. | |
209 | Summon Iron | Borrow power from the spirit of metal, who increases attacking power by [N1] - [X1] for [K] seconds. | |||
210 | Summon Kasa | Summon | Summoner | Summon Kasa, the spirit of fire, who uses attack magic. | |
211 | Summon Naiad | Summon | Summoner | Summon Naiad, the spirit of water, who uses recovery & blessing magic. | |
212 | Summon Naiad | Summon | Summon the ancient spirit knight | ||
213 | Summon Salamander | Summon | Summoner | Summon Salamander, the spirit of fire, who uses attack magic. | |
214 | Summon Selaim | Summon | Summoner | Summon Selaim, the spirit of fire, who uses attack magic. | |
215 | Summon Shaikin | Summon | Summoner | Summon Shaikin, the spirit of close attack. | |
216 | Summon Undinae | Summon | Summoner | Summon Undinae, the spirit of water, who uses recovery & blessing magic. | |
217 | Summon Wasperwart | Summon | Summon a cannibal plant automatically attacking surroundings. | ||
218 | Summon Wind | Summon | Borrow power from the spirit of wind, who increases the avoidance rate by [N1]% for [K] seconds. | ||
219 | Sword Mastery | Mastery | Knight, Paladin, Summoner, Warrior | Increase the basic attacking power by [X1]% when using a sword. | |
220 | Sword Wave | Warrior | Roaring increases HP & SP regeneration speed by [X1]. | ||
221 | Tanning | Crafting | all | The skill that increases familiarity to furs. | |
222 | Taunt | Warrior | Increase the attacking power by [N1] - [X1] damage, provoking an enemy into attacking yourself. | ||
223 | Teleport | Summoner, Wizard | Teleport yourself to the location designated in advance by 'position memorize'. | ||
224 | The Arcane of Wizard | Collaborative | A skill helping party members use collaborative skills. | ||
225 | The Blast of Archer | Collaborative | A skill helping party members use collaborative skills. | ||
226 | The Contact of Summoner | Collaborative | A skill helping party members use collaborative skills. | ||
227 | The Devotion of Knight | Collaborative | A skill helping party members use collaborative skills. | ||
228 | The Dimension of Summoner | Collaborative | A skill helping party members use collaborative skills. | ||
229 | The Grace of Paladin | Collaborative | A skill helping party members use collaborative skills. | ||
230 | The Heaven of Cleric | Collaborative | A skill helping party members use collaborative skills. | ||
231 | The Master of Will | When attacked in the process of using skills, decrease the possibility of being cancelled by [X1]% for [K] seconds. | |||
232 | The Mystic of Wizard | Collaborative | A skill helping party members use collaborative skills. | ||
233 | The Piercing of Archer | Collaborative | A skill helping party members use collaborative skills. | ||
234 | The Pray of Cleric | Collaborative | A skill helping party members use collaborative skills. | ||
235 | The Rage of Warrior | Collaborative | A skill helping party members use collaborative skills. | ||
236 | The Roar of Force | Roaring increases attacking power by [X1] for [K] seconds but decreases defensive power by [X2]. | |||
237 | The Soul of Warrior | Collaborative | A skill helping party members use collaborative skills. | ||
238 | The Spirit of Summoner | Collaborative | A skill helping party members use collaborative skills. | ||
239 | The Swear of Knight | Collaborative | A skill helping party members use collaborative skills. | ||
240 | The Swift of Archer | Collaborative | A skill helping party members use collaborative skills. | ||
241 | The Tactics of Wizard | Collaborative | A skill helping party members use collaborative skills. | ||
242 | The Thrust of Knight | Collaborative | A skill helping party members use collaborative skills. | ||
243 | The Touch of Angel | Cleric, Paladin | Terminate the first curse buff influencing the target. | ||
244 | The Touch of Arc Angel | Cleric | Terminate all curse buffs and abnormal status influencing the target, by using the power of the great angel. | ||
245 | Throw Shield | Inflict [N2] - [X2] damage by throwing a shield and [N1]-[X1] damage is done for [K] seconds. | |||
246 | Thrust Hilt | Inflict [N1]-[X1] damage on enemies by fixing a weapon into a floor and spreading the sword energy around. | |||
247 | Thunder Lightning | Wizard | Inflict [N1] - [X1] damage by letting lightning fall on a specific target. | ||
248 | Time Stop | Stop the clock of all surroundings for [K] seconds. | |||
249 | Tornado Wheel | The tornado-like spin attack increases the basic attacking power by [N1]-[X1] damage. | |||
250 | Triple Arrow | Archer | Increase the basic attacking power by [N1] - [X1] damage by shooting three arrows at the same time. | ||
251 | Troll Regeneration | Knight | Increase the basic attacking power by [N1] - [X1] damage by shooting three arrows at the same time. FILE BUG ?? | ||
252 | Uneasy Wound | Archer | Add [N1] - [X1] damage for [K] seconds by inflicting a fatal wound. | ||
253 | Valor Harsh | Slant cutting-down inflicts a total of [N1] - [X1] damage, decreasing the enemy's attack success rate by [X2]%. | |||
254 | Valor Vigor | The piercing attack inflicts [N1]-[X1] damage, transforming [X2]% of the damage into SP. | |||
255 | Vigil Weapon | Increase the basic attacking power by [N1] - [X1] by infusing energy into a weapon. | |||
256 | Vigor Weapon | Knight, Paladin | Inflict [N1] - [X1] damage additionally by infusing energy into a weapon. | ||
257 | Vine Arrow | Decrease the movement speed by [X2] for [K] seconds by shooting a vine arrow, inflicting [N1] - [X1] damage. | |||
258 | Vision | Wizard | The target hiding under an invisibility status can be seen for [K] seconds. | ||
259 | Visit | Cleric, Paladin | Go to the point where a selected party member is. | ||
260 | Vital Steal | Inflict [N1] - [X1] damage by attacking an enemy with a dagger twice. | |||
261 | Vulcan | Archer | Inflict [N1] - [X1] damage on the designated target by shooting numerous phantom arrows. | ||
262 | Wad | Wizard | Decrease the movement speed of the target by [X1] for [K] seconds. | ||
263 | Wealthy Mind | Increase maximum stamina by [X2] for [K] seconds, decreasing avoidance power by [N1]. | |||
264 | Web Trap | Make the target immovable for [K] seconds by throwing a giant object. | |||
265 | Well Magic Mastery | Mastery | Cleric | Decrease the required mana by [N1] when using recovery magic. | |
266 | Wide Absolute Provoke | Give all the surrounding targets [N1] - [X1] shock, provoking an enemy into attacking yourself. | |||
267 | Wield Shield | Knight | Inflict [N1]-[X1] damage by hitting an enemy's head with a shield. | ||
268 | Wind Arrow | Inflict [N1] - [X1] damage by shooting the arrow of the wind. | |||
269 | Wind Pauser | Increase the avoidance rate by [X1]% and the movement speed by [X2] for [K] seconds. | |||
270 | Wind Vision | Archer | The target hiding itself can be seen only for [K] seconds. | ||
271 | Wisdom Fount | Cleric | Increase maximum MP by [N1] for [K] seconds. | ||
272 | Woodcraft | Crafting | all | The skill that increases familiarity to woods. | |
273 | Wound | Warrior | Add [N1] - [X1] damage for [K] seconds by inflicting a fatal wound. |