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[[{{PAGENAME}}]] (also known as '''health points''', '''hit points''', or '''HP''') represents how much damage a character can take before they [[die]]. Characters can regain health during combat from healing spells like {{skill icon|Heal}} and {{skill icon|Holy Heal}} or [[potions]]. Health naturally [[health regeneration|regenerates]], which can also be increased by [[Sit|sitting]]. The health pool can be increased by skills like {{skill icon|Exceed}} and {{skill icon|Grow-up}}.
[[{{PAGENAME}}]] (also known as '''health points''', '''hit points''', or '''HP''') represents how much damage a character can take before they [[die]]. Characters can regain health during combat from healing spells like {{skill icon|Heal}} and {{skill icon|Holy Heal}} or [[potion]]s. Health naturally [[health regeneration|regenerates]], which can also be increased by [[Sit|sitting]]. The health pool can be increased by skills like {{skill icon|Exceed}} and {{skill icon|Grow-up}}.


== Stats ==
== Stats ==

Latest revision as of 20:24, 18 October 2024

Health (also known as health points, hit points, or HP) represents how much damage a character can take before they die. Characters can regain health during combat from healing spells like Heal and Holy Heal or potions. Health naturally regenerates, which can also be increased by sitting. The health pool can be increased by skills like Exceed and Grow-up.

Stats

Info:
This section is WIP. This will be for logging stat calculations and values later.



Attributes

Vitality (VIT)Dexterity (DEX)Intelligence (INT)Strength (STR)

HealthManaStamina

Health RegenerationMana RegenerationStamina Regeneration

Physical AttackMagical AttackPhysical DefenseMagical Defense

Melee ResistanceRanged ResistanceMagic ResistanceCurse Resistance

AccuracyAttack SpeedBlocking RateCast SpeedCritical ChanceEvasionMovement Speed

Related: SittingTick