Dexterity: Difference between revisions

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(Created page with "[[{{PAGENAME}}]] (DEX) is a primary character attribute. Each point added increases accuracy, critical chance, and evasion. The amount added to each stat increases per character level and is affected by race, some races receiving more per point than others. == Stats == {{page info|message=This section is WIP. This will be for logging stat calculations and values later.}} == See also == * Attributes * Accuracy * Critical Chance * Evasion")
 
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{{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}
{{page info|message=This section is WIP. This will be for logging stat calculations and values later.}}


== See also ==
{{attribute nav}}
* [[Attribute]]s
 
* [[Accuracy]]
[[Category:Attribute]]
* [[Critical Chance]]
* [[Evasion]]

Latest revision as of 14:19, 18 October 2024

Dexterity (DEX) is a primary character attribute. Each point added increases accuracy, critical chance, and evasion. The amount added to each stat increases per character level and is affected by race, some races receiving more per point than others.

Stats

Info:
This section is WIP. This will be for logging stat calculations and values later.



Attributes

Vitality (VIT)Dexterity (DEX)Intelligence (INT)Strength (STR)

HealthManaStamina

Health RegenerationMana RegenerationStamina Regeneration

Physical AttackMagical AttackPhysical DefenseMagical Defense

Melee ResistanceRanged ResistanceMagic ResistanceCurse Resistance

AccuracyAttack SpeedBlocking RateCast SpeedCritical ChanceEvasionMovement Speed

Related: SittingTick