Aggro: Difference between revisions
Measuperbia (talk | contribs) No edit summary |
Measuperbia (talk | contribs) No edit summary |
||
| Line 1: | Line 1: | ||
{{page warning}} | {{page warning}} | ||
When | When interacting with hostile targets player characters gather aggro by using skills and dealing damage.<br> | ||
This is typicaly useful when | Some classes can maintain aggro by using specific skills such as [[Taunt]] or [[Provoke]].<br> | ||
This is typicaly useful when combating bosses, since healing skills heavily stacks aggro upon support characters. | |||
Revision as of 12:07, 16 October 2025
Warning:
When interacting with hostile targets player characters gather aggro by using skills and dealing damage.
Some classes can maintain aggro by using specific skills such as Taunt or Provoke.
This is typicaly useful when combating bosses, since healing skills heavily stacks aggro upon support characters.