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When fighing hostile targets you can use taunt or provoke skills to maintain aggro.<br>
When interacting with hostile targets player characters gather aggro by using skills and dealing damage.<br>
This is typicaly useful when tanking bosses, since being healed is also something that stacks aggro on support characters.
Some classes can maintain aggro by using specific skills such as [[Taunt]] or [[Provoke]].<br>
This is typicaly useful when combating bosses, since healing skills heavily stacks aggro upon support characters.

Revision as of 12:07, 16 October 2025

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This page is in draft.

When interacting with hostile targets player characters gather aggro by using skills and dealing damage.
Some classes can maintain aggro by using specific skills such as Taunt or Provoke.
This is typicaly useful when combating bosses, since healing skills heavily stacks aggro upon support characters.