Tick: Difference between revisions
No edit summary |
|||
Line 2: | Line 2: | ||
== See also == | == See also == | ||
* [[Sitting]] | |||
* [[Health Regeneration]] | * [[Health Regeneration]] | ||
* [[Mana Regeneration]] | * [[Mana Regeneration]] |
Latest revision as of 14:06, 18 October 2024
An in-game Tick represents about 5 seconds in the real world. This can affect mechanics like health regeneration and the passage of time.