Magic Resistance: Difference between revisions

From FHX Wiki
(Created page with "[[{{PAGENAME}}]] reduces the amount of magic damage taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with {{bonus|Resistance to Attack Magic}} and skills like {{skill icon|Harm Resist Up}} or {{skill icon|Salvation}}. Some races have a naturally higher ranged resistance than others. == See also == * Attributes * Magical Defense")
 
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[{{PAGENAME}}]] reduces the amount of [[magic damage]] taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with {{bonus|Resistance to Attack Magic}} and skills like {{skill icon|Harm Resist Up}} or {{skill icon|Salvation}}. Some [[race]]s have a naturally higher ranged resistance than others.
[[{{PAGENAME}}]] reduces the amount of [[magic damage]] taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with {{bonus|Resistance to Attack Magic}} and skills like {{skill icon|Harm Resist Up}} or {{skill icon|Salvation}}. Some [[race]]s have a naturally higher magic resistance than others.


== See also ==
{{attribute nav}}
* [[Attribute]]s
 
* [[Magical Defense]]
[[Category:Attribute]]

Latest revision as of 14:20, 18 October 2024

Magic Resistance reduces the amount of magic damage taken. For each 1 point in resistance, magical damage is reduced by 1%. Magic resistance can be increased by equipping armor with Resistance to Attack Magic and skills like Harm Resist Up or Salvation. Some races have a naturally higher magic resistance than others.


Attributes

Vitality (VIT)Dexterity (DEX)Intelligence (INT)Strength (STR)

HealthManaStamina

Health RegenerationMana RegenerationStamina Regeneration

Physical AttackMagical AttackPhysical DefenseMagical Defense

Melee ResistanceRanged ResistanceMagic ResistanceCurse Resistance

AccuracyAttack SpeedBlocking RateCast SpeedCritical ChanceEvasionMovement Speed

Related: SittingTick