Spiked Club of the Sun: Difference between revisions
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| [[Cult Priest]] || 65 || World boss || Lvl 50+ PVP || | | [[Cult Priest]] || 65 || World boss || Lvl 50+ PVP || | ||
|- | |- | ||
| [[Elcaven]] || 75 || World boss || GVG || | | [[Elcaven]] || 75 || World boss || The Forest of Abandoned (V3 GVG) || | ||
|} | |} | ||
<!--Optional; always plural. Bulleted list of any notes specific for this item and/or its use. Remove section if not needed.--> | <!--Optional; always plural. Bulleted list of any notes specific for this item and/or its use. Remove section if not needed.--> | ||
== Notes == | == Notes == | ||
* The base physical damage automatically starts higher due to the item bonuses this weapon spawns with. | * The base physical damage automatically starts higher due to the item bonuses this weapon spawns with. |
Latest revision as of 19:36, 17 July 2024
Spiked Club of the Sun
Item bonuses
Spiked Club of the Sun is a level 50 soul rarity mace that can be obtained by looting world bosses.
Dropped by
NPC | Level | Rank | Locations | Notes |
---|---|---|---|---|
Cult Priest | 65 | World boss | Lvl 50+ PVP | |
Elcaven | 75 | World boss | The Forest of Abandoned (V3 GVG) |
Notes
- The base physical damage automatically starts higher due to the item bonuses this weapon spawns with.