Spiked Club of the Sun: Difference between revisions

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== Dropped by ==
== Dropped by ==
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{| class="wikitable"
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| [[Cult Priest]] || 65 || World boss || Lvl 50+ PVP ||  
| [[Cult Priest]] || 65 || World boss || Lvl 50+ PVP ||  
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| [[Elcaven]] || 75 || World boss || GVG ||  
| [[Elcaven]] || 75 || World boss || The Forest of Abandoned (V3 GVG) ||  
|}
|}


<!--Optional; always plural. Bulleted list of any notes specific for this item and/or its use. Remove section if not needed.-->
<!--Optional; always plural. Bulleted list of any notes specific for this item and/or its use. Remove section if not needed.-->
== Notes ==
== Notes ==
* The base physical damage automatically starts higher due to the item bonuses this weapon spawns with.
* The base physical damage automatically starts higher due to the item bonuses this weapon spawns with.

Latest revision as of 19:36, 17 July 2024

Spiked Club of the Sun

Spiked Club of the Sun

Type
Mace
Rarity
Soul
Classes
Wr Kn Ac Pa Wi Cl Sn
Gender
Unisex
Level
50
Req. STR
39
Req. DEX
29
Phys. Attack
534-536
Atk. Speed
Fast+1
Hands
One-handed
Value
51 3  (5103)
Item bonuses

Spiked Club of the Sun is a level 50 soul rarity mace that can be obtained by looting world bosses.

Dropped by

NPC Level Rank Locations Notes
Cult Priest 65 World boss Lvl 50+ PVP
Elcaven 75 World boss The Forest of Abandoned (V3 GVG)


Notes

  • The base physical damage automatically starts higher due to the item bonuses this weapon spawns with.

See also