Two-handed Axe of the Sun: Difference between revisions
(Created page with "{{Item infobox |name=Two-handed Axe of the Sun |icon=Heliacal Twohand Axe.gif |description= |type=Axe |rarity=soul |set=Sun'Wing soul weapon |classes=Wr Kn Ac Pa Wi Cl Sn |gender=Unisex |level=50 |STR=39 |DEX=29 |damage=1384-1409 |hands=two |bonus1=Physical Damage +35 |bonus2=Critical Chance +5% |bonus3=Physical Damage +18% |bonus4=Strength +5 |bonus5=Accuracy +10% |value=5103 |value-type=coin |id= }} <!--Brief description of the item should go here, including item type...") |
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|damage=1384-1409 | |damage=1384-1409 | ||
|hands=two | |hands=two | ||
|speed=Slow | |||
|bonus1=Physical Damage +35 | |bonus1=Physical Damage +35 | ||
|bonus2=Critical Chance +5% | |bonus2=Critical Chance +5% | ||
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== Dropped by == | == Dropped by == | ||
{| class="wikitable | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
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| [[Cult Priest]] || 65 || World boss || Lvl 50+ PVP || | | [[Cult Priest]] || 65 || World boss || Lvl 50+ PVP || | ||
|- | |- | ||
| [[Elcaven]] || 75 || World boss || GVG || | | [[Elcaven]] || 75 || World boss || The Forest of Abandoned (V3 GVG) || | ||
|} | |} | ||
<!--Optional; always plural. Bulleted list of any notes specific for this item and/or its use. Remove section if not needed.--> | <!--Optional; always plural. Bulleted list of any notes specific for this item and/or its use. Remove section if not needed.--> | ||
== Notes == | == Notes == | ||
* The base physical damage automatically starts higher due to the item bonuses this weapon spawns with. | * The base physical damage automatically starts higher due to the item bonuses this weapon spawns with. |
Latest revision as of 19:36, 17 July 2024
Two-handed Axe of the Sun
Item bonuses
Two-handed Axe of the Sun is a level 50 soul rarity axe that can be obtained by looting world bosses.
Dropped by
NPC | Level | Rank | Locations | Notes |
---|---|---|---|---|
Cult Priest | 65 | World boss | Lvl 50+ PVP | |
Elcaven | 75 | World boss | The Forest of Abandoned (V3 GVG) |
Notes
- The base physical damage automatically starts higher due to the item bonuses this weapon spawns with.