Summoner: Difference between revisions

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* [[Dexterity (DEX)|DEX]]
* [[Dexterity (DEX)|DEX]]
==== Roles ====
==== Roles ====
Summoners primarily fill a support role. Through the pets they summon, they can provide buffs, healing, and damage. They can also unlock {{skill icon|Critical}}, the only buff that grants a bonus to critical chance.  
Summoners primarily fill a support role. Through the [[summoned guardian|pets]] they summon, they can provide buffs, healing, and damage. They can also unlock {{skill icon|Critical}}, the only buff that grants a bonus to critical chance.
=== [[Skill]]s ===
 
=== Skills ===
'''Note: The selection of skills was different in each iteration of the game.'''
'''Note: The selection of skills was different in each iteration of the game.'''


<tabber>
<tabber>
|-|FHX Restoration=
|-|FHX Restoration=
{| class="wikitable sortable"
{{STF|summoner sortable}}
|+ Class skills ([[FHX Restoration]])
|-
! # !! Name !! Window page !! Window pos. !! Requ. lvl !! Max. lvl !! Type
! # !! Name !! Window page !! Window pos. !! Requ. lvl !! Max. lvl !! Type
|-
|-
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</tabber>
</tabber>


=== [[Skill-Combo]]s ===
=== Skill-Combos ===
{| class="wikitable"
{{STF|summoner}}
|-
! # !! LvL !! Icon !! Skill 1 !! Skill 2 !! Skill 3 !! Skill 4
! # !! LvL !! Icon !! Skill 1 !! Skill 2 !! Skill 3 !! Skill 4
|-
|-
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== Equipment ==
== Equipment ==
'''Starting'''
'''Starting'''
* {{need info}}
* [[Beginner Short Sword]], [[Beginner Round Shield]]
'''Preferred'''
'''Preferred'''
* '''[[Weapon]]s:''' [[Sword|2H Swords]], [[Sword|1H Swords]]
* '''[[Weapon]]s:''' [[Sword|2H Swords]], [[Sword|1H Swords]]
** These are preferred weapons for their damage output.
** These are preferred weapons for their damage output.
* '''[[Armor]]:''' [[Leather]], [[Mail]], [[Shield]], [[Cape]]
* '''[[Armor]]:''' [[:Category:Leather armor|Leather]], [[:Category:Mail armor|Mail]], [[Shield]], [[Cape]]
* '''[[Jewelry]]:''' [[Ring]], [[Necklace]]
* '''[[Jewelry]]:''' [[Ring (type)|Ring]], [[Necklace]]
 
== Summoned Guardians ==
Summoners can unlock skills to call upon one of nine spirit guardians to aid them. Each elemental spirit is water, wind, or fire and fills a support, tank, or damage role respectively. Summoned guardians have their own set of skills they can use, and some unlock additional skills at higher levels.


{| class="wikitable"
== Summoned guardians ==
|+ style="text-align:left"|Spirit Guardian Skills
:''Primary article: [[Summoned guardian]]''
|-
Summoners can unlock skills to call upon one of nine spirit guardians to aid them. Each elemental spirit is water, wind, or fire aligned and fills a support, tank, or damage role respectively. Summoned guardians have their own set of skills they can use, and some unlock additional skills at higher levels.
! {{skill icon|Summon Naiad}}
=== Water ===
! {{skill icon|Summon Shaikin}}
* [[Naiad]]
! {{skill icon|Summon Kasa}}
* [[Undinae]]
|- style="vertical-align:top;"
* [[Endairon]]
|{{key|F1}} {{skill icon|Light Heal}}<br>{{key|F3}} {{skill icon|Sanctuary}}<br>{{key|F4}} {{skill icon|Position Memorize}} (lv 40)<br>{{key|F5}} {{skill icon|Teleport}} (lv 40)
=== Wind ===
|{{key|F1}} {{skill icon|Shaikin Taunt}}
* [[Shaikin]]
|{{key|F1}} {{skill icon|Fire Stream}}<br>{{key|F2}} {{skill icon|Kasa Breath}}
* [[Erymanthus]]
|-
* [[Gigas]]
! {{skill icon|Summon Undinae}}
=== Fire ===
! {{skill icon|Summon Erymanthus}}
* [[Kasa]]
! {{skill icon|Summon Salamander}}
* [[Salamander]]
|- style="vertical-align:top;"
* [[Selaim]]
|{{key|F1}} {{skill icon|Light Heal}}<br>{{key|F2}} {{skill icon|Heal}}<br>{{key|F3}} {{skill icon|Bless Water}}<br>{{key|F4}} {{skill icon|Water Protect}}<br>{{key|F5}} {{skill icon|Water Touch}} (lv 40)
|{{key|F1}} {{skill icon|Erymanthus Taunt}}<br>{{key|F2}} {{skill icon|Erymanthus Anger}}
|{{key|F1}} {{skill icon|Double Fire Stream}}<br>{{key|F2}} {{skill icon|Salamander Breath}}<br>{{key|F3}} {{skill icon|Fire Ring}}
|-
! {{skill icon|Summon Endairon}}
! {{skill icon|Summon Gigas}}
! {{skill icon|Summon Selaim}}
|- style="vertical-align:top;"
|{{key|F1}} {{skill icon|Heal}}<br>{{key|F2}} {{skill icon|Holy Heal}}<br>{{key|F3}} {{skill icon|Holy Water}}<br>{{key|F4}} {{skill icon|Holy Water Protect}}
|{{key|F1}} {{skill icon|Gigas Taunt}}<br>{{key|F2}} {{skill icon|Gigas Anger}}<br>{{key|F3}} {{skill icon|Jumping Rush}}
|{{key|F1}} {{skill icon|Fire Screw}}<br>{{key|F2}} {{skill icon|Fire Cloud}}<br>{{key|F3}} {{skill icon|Fire Storm}}<br>{{key|F4}} {{skill icon|Sacrifice Selaim}}
|}


== Lore ==
== Lore ==

Latest revision as of 05:02, 24 October 2024

Summoners are the experts of spiritualistic magic inherited from ancient times. They summon guardians to fight and protect casters. It is also possible that their knowledge to elemental and other magic can daze and dazzle opponents. They can also cast additional buff magic to colleagues. If summoners are to be one of your enemies, then you should not underestimate the contract between them and the guardians backing them up.

—In-game description

The Summoner (Sn) is one of the selectable classes in the game.

Playable races

High-Elf Wood-Elf

Abilities

Preferred attributes

Roles

Summoners primarily fill a support role. Through the pets they summon, they can provide buffs, healing, and damage. They can also unlock Critical, the only buff that grants a bonus to critical chance.

Skills

Note: The selection of skills was different in each iteration of the game.

# Name Window page Window pos. Requ. lvl Max. lvl Type
1 Sword Mastery 1 1 1 100 Passive
2 Elemental Shock 1 2 1 50 Damage, Curse
3 Summon Naiad 1 3 1 40 Utility
4 Zephyr Slash 1 4 1 50 Damage
5 Summon Shaikin 1 5 5 40 Utility
6 Elemental Defense 1 6 5 need info Buff
7 Summon Kasa 1 7 10 40 Utility
8 Fire Slash 1 8 10 need info Damage
9 Elemental Heal 2 1 15 need info Buff
10 Fire Bolt 2 2 15 need info Damage
11 Summon Undinae 2 3 20 40 Utility
12 Stamina Regain 2 4 20 need info Utility
13 Summon Erymanthus 2 5 25 40 Utility
14 Blade Storm 2 6 25 need info Damage
15 Summon Salamander 2 7 30 40 Utility
16 Air Wing 2 8 30 need info Buff
17 Hades Flames 3 1 35 need info Damage
18 Elemental Power 3 2 35 need info Buff
19 Summon Endairon 3 3 40 40 Utility
20 Critical 3 4 40 need info Buff
21 Summon Gigas 3 5 45 40 Utility
22 Self-defense 3 6 45 need info Buff
23 Summon Selaim 4 1 50 40 Utility
24 Efreet Sword 4 2 50 need info Damage

n/a

n/a

n/a

Skill-Combos

# LvL Icon Skill 1 Skill 2 Skill 3 Skill 4
1 1 Zephyr Slash Fire Slash
2 1 Elemental Power Elemental Defense
3 1 Fire Slash Fire Bolt Blade Storm
4 2 Stamina Regain Critical
5 2 Air Wing Self-defense
6 3 Hades Flames Fire Bolt Blade Storm Efreet Sword

Equipment

Starting

Preferred

Summoned guardians

Primary article: Summoned guardian

Summoners can unlock skills to call upon one of nine spirit guardians to aid them. Each elemental spirit is water, wind, or fire aligned and fills a support, tank, or damage role respectively. Summoned guardians have their own set of skills they can use, and some unlock additional skills at higher levels.

Water

Wind

Fire

Lore

This section is a work in progress. If you would like to contribute, please message us on Discord.

Gallery

This section is a work in progress. If you would like to contribute, please message us on Discord.

Notes

  • Summoned pets unlock additional pet skills as they increase in level. Unlike other active skills, summoning skills do not gain experience from being cast. They gain experience like passive skills; the summoned pet gains experience for each monster defeated while it's alive.
  • Summoners do not get credit (kill or loot) for killing a monster if their pet does all the damage. To avoid this, the Summoner must hit the target with at least 1 auto-attack before it dies.

Classes
ArcherClericKnightPaladin

SummonerWarriorWizard

Related: AttributesRacesSkills