Chat-Command: Difference between revisions
B4ttl3m4st3r (talk | contribs) (Created page with "A '''chat-command''' can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player to access special game functionalities that do not have or need UI elements. Usually, chat-commands start with a special prefix character (e.g. "<span style="background-color:#AAA;padding:2px;">/</span>" or "<span style="background-color:#AAA;padding:2px;">\</span>"), which tells the chat to not actually send readable...") |
|||
| (18 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
A '''chat-command''' can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player to access special game functionalities that do not have or need UI elements. | A '''chat-command''' can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player (or the [[Game Master|game master]]) to access special game functionalities that do not have or need UI elements. | ||
Usually, chat-commands start with a special prefix character (e.g. "< | Usually, chat-commands start with a special '''prefix character''' (e.g. "<code>'''/'''</code>" or "<code>'''\'''</code>"), which tells the chat to not actually send readable text to the other players, but execute a command instead. The prefix is directly followed by the '''command''' (or command-name) itself and then possibly followed by a leading space ("<code> </code>") and '''command arguments''', which are different for each particular command and are self each separated by one space ("<code> </code>"). | ||
With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors. | With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors. | ||
'''Pattern:''' | |||
:<code>'''<prefix><command>'''( ''<argument1> <argument2> ... <argumentN>'')</code> | |||
'''Examples:''' | |||
:▪ <code>'''''\rates'''</code> | |||
:▪ <code>'''''/teleport''' RandomCharacter42 25300 4012''</code> | |||
== Available commands == | == Available commands == | ||
{| | {{STF|normal}} width=100% | ||
|+ Player chat commands | |+ Player chat commands | ||
|- | |- | ||
! Command !! Arguments !! Description | ! Prefix !! Command !! Arguments !! Example !! Description | ||
|- | |- | ||
| \rates || | | \ || ? || — || <code>\?</code> || List all available [[Chat-Command|chat-commands]]. | ||
|- | |||
| \ || rates || — || <code>\rates</code> || List the currently active XP/drop/etc. multipliers. | |||
|- | |||
| \ || trade || on; off; alwayson; alwaysoff || <code>\trade on</code><br><code>\trade off</code> || Turns trade on or off. | |||
|- | |||
| / || shout || message || <code>/shout [message]</code> || — | |||
|- | |||
| / || whisper || name; message || <code>/whisper [Name of character] [message]</code> || — | |||
|- | |||
| / || bind || — || <code>/bind</code> || — | |||
|- | |||
| / || revive || — || <code>/bind</code> || — | |||
|} | |} | ||
== See also == | |||
* [[Chat window]] | |||
[[Category:Glossary]] | |||
[[Category:Game mechanics]] | |||
Latest revision as of 21:58, 16 June 2025
A chat-command can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player (or the game master) to access special game functionalities that do not have or need UI elements.
Usually, chat-commands start with a special prefix character (e.g. "/" or "\"), which tells the chat to not actually send readable text to the other players, but execute a command instead. The prefix is directly followed by the command (or command-name) itself and then possibly followed by a leading space (" ") and command arguments, which are different for each particular command and are self each separated by one space (" ").
With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors.
Pattern:
<prefix><command>( <argument1> <argument2> ... <argumentN>)
Examples:
- ▪
\rates - ▪
/teleport RandomCharacter42 25300 4012
Available commands
| Prefix | Command | Arguments | Example | Description |
|---|---|---|---|---|
| \ | ? | — | \? |
List all available chat-commands. |
| \ | rates | — | \rates |
List the currently active XP/drop/etc. multipliers. |
| \ | trade | on; off; alwayson; alwaysoff | \trade on\trade off |
Turns trade on or off. |
| / | shout | message | /shout [message] |
— |
| / | whisper | name; message | /whisper [Name of character] [message] |
— |
| / | bind | — | /bind |
— |
| / | revive | — | /bind |
— |