Chat-Command: Difference between revisions

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A '''chat-command''' can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player to access special game functionalities that do not have or need UI elements.
A '''chat-command''' can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player (or the [[Game Master|game master]]) to access special game functionalities that do not have or need UI elements.


Usually, chat-commands start with a special prefix character (e.g. "<span style="background-color:#AAA;padding:2px;">/</span>" or "<span style="background-color:#AAA;padding:2px;">\</span>"), which tells the chat to not actually send readable text to the other players, but execute a command instead. The prefix is followed by the command (or command-name) itself and possible command arguments, which are different for each particular command.
Usually, chat-commands start with a special '''prefix character''' (e.g. "<code>'''/'''</code>" or "<code>'''\'''</code>"), which tells the chat to not actually send readable text to the other players, but execute a command instead. The prefix is directly followed by the '''command''' (or command-name) itself and then possibly followed by a leading space ("<code> </code>") and '''command arguments''', which are different for each particular command and are self each separated by one space ("<code> </code>").


With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors.
With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors.


Example: <span style="background-color:#AAA;padding:2px;">'''''/command''' argument1 argument2 argumentN''</span>
'''Pattern:'''
:<code>'''<prefix><command>'''( ''<argument1> <argument2> ... <argumentN>'')</code>
 
'''Examples:'''
:▪&nbsp;<code>'''''\rates'''</code>
:▪&nbsp;<code>'''''/teleport''' RandomCharacter42 25300 4012''</code>


== Available commands ==
== Available commands ==
{| class="wikitable"
{| class="wikitable" width="100%"
|+ Player chat commands
|+ Player chat commands
|-
|-
! Command !! Arguments !! Description
! Prefix !! Command !! Arguments !! Example !! Description
|-
| \ || ? || n/a || <code>\?</code> || List all available [[Chat-Command|chat-commands]].
|-
| \ || rates || n/a || <code>\rates</code> || List the currently active XP/drop/etc. multipliers.
|-
|-
| \rates || n/a || List the currently active XP/Drop/etc. multipliers
| \ || trade || on, off, alwayson, alwaysoff || <code>\trade on</code><br><code>\trade off</code> || Turns trade on or off.
|}
|}

Latest revision as of 21:41, 4 September 2024

A chat-command can be executed within the in-game chat by typing the particular command into the chat and submit it. Chat-commands enable the player (or the game master) to access special game functionalities that do not have or need UI elements.

Usually, chat-commands start with a special prefix character (e.g. "/" or "\"), which tells the chat to not actually send readable text to the other players, but execute a command instead. The prefix is directly followed by the command (or command-name) itself and then possibly followed by a leading space (" ") and command arguments, which are different for each particular command and are self each separated by one space (" ").

With few exceptions, the output/result/effect of the command is only directly visible to the executing player himself/herself, either directly within the chat or by other client behaviors.

Pattern:

<prefix><command>( <argument1> <argument2> ... <argumentN>)

Examples:

▪ \rates
▪ /teleport RandomCharacter42 25300 4012

Available commands

Player chat commands
Prefix Command Arguments Example Description
\ ? n/a \? List all available chat-commands.
\ rates n/a \rates List the currently active XP/drop/etc. multipliers.
\ trade on, off, alwayson, alwaysoff \trade on
\trade off
Turns trade on or off.