Regeneration: Difference between revisions
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[[{{PAGENAME}}]] is the rate in which [[Health Regeneration|health]], [[Stamina Regeneration|stamina]], and [[Mana Regeneration|mana]] naturally refill. This can be increased by spending [[attribute]] points in [[VIT]] for health and stamina or [[INT]] for mana, skills like {{skill icon|Regeneration||Regeneration (skill)}} and {{skill icon|Meditation}}, or by [[equippable item|equipping gear]] with the appropriate [[item bonus]]es. [[Sitting]] increases all regeneration rates by 200%. | {{page info|message=This article is for the attribute. See [[Regeneration (skill)]] for the skill.}}<br> | ||
[[{{PAGENAME}}]] is the rate in which [[Health Regeneration|health]], [[Stamina Regeneration|stamina]], and [[Mana Regeneration|mana]] naturally refill. This can be increased by spending [[attribute]] points in [[VIT]] for health and stamina or [[INT]] for mana, skills like {{skill icon|Regeneration||Regeneration (skill)}} and {{skill icon|Meditation}}, or by [[equippable item|equipping gear]] with the appropriate [[item bonus]]es. | |||
* Comat reduces all regeneration rates by 50%. | |||
* [[Sitting]] increases all regeneration rates by 200%; this rate overrides the combat regen reduction. | |||
== See also == | == See also == |
Latest revision as of 05:57, 7 November 2024
Info:
Regeneration is the rate in which health, stamina, and mana naturally refill. This can be increased by spending attribute points in VIT for health and stamina or INT for mana, skills like Regeneration and Meditation, or by equipping gear with the appropriate item bonuses.
- Comat reduces all regeneration rates by 50%.
- Sitting increases all regeneration rates by 200%; this rate overrides the combat regen reduction.